diff options
Diffstat (limited to 'engines/sword1/detection.cpp')
| -rw-r--r-- | engines/sword1/detection.cpp | 13 | 
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/sword1/detection.cpp b/engines/sword1/detection.cpp index 9d9f198f8b..087dcd09d8 100644 --- a/engines/sword1/detection.cpp +++ b/engines/sword1/detection.cpp @@ -25,6 +25,7 @@  #include "base/plugins.h"  #include "common/fs.h" +#include "common/gui_options.h"  #include "common/savefile.h"  #include "common/system.h"  #include "graphics/thumbnail.h" @@ -198,17 +199,17 @@ GameList SwordMetaEngine::detectGames(const Common::FSList &fslist) const {  			psxDemoFilesFound = false;  	if (mainFilesFound && pcFilesFound && demoFilesFound) -		detectedGames.push_back(GameDescriptor(sword1DemoSettings, GUIO1(GUIO_NOMIDI))); +		detectedGames.push_back(GameDescriptor(sword1DemoSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));  	else if (mainFilesFound && pcFilesFound && psxFilesFound) -		detectedGames.push_back(GameDescriptor(sword1PSXSettings, GUIO1(GUIO_NOMIDI))); +		detectedGames.push_back(GameDescriptor(sword1PSXSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));  	else if (mainFilesFound && pcFilesFound && psxDemoFilesFound) -		detectedGames.push_back(GameDescriptor(sword1PSXDemoSettings, GUIO1(GUIO_NOMIDI))); +		detectedGames.push_back(GameDescriptor(sword1PSXDemoSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));  	else if (mainFilesFound && pcFilesFound && !psxFilesFound) -		detectedGames.push_back(GameDescriptor(sword1FullSettings, GUIO1(GUIO_NOMIDI))); +		detectedGames.push_back(GameDescriptor(sword1FullSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));  	else if (mainFilesFound && macFilesFound) -		detectedGames.push_back(GameDescriptor(sword1MacFullSettings, GUIO1(GUIO_NOMIDI))); +		detectedGames.push_back(GameDescriptor(sword1MacFullSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));  	else if (mainFilesFound && macDemoFilesFound) -		detectedGames.push_back(GameDescriptor(sword1MacDemoSettings, GUIO1(GUIO_NOMIDI))); +		detectedGames.push_back(GameDescriptor(sword1MacDemoSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));  	return detectedGames;  }  | 
