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-rw-r--r--engines/sword1/router.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/sword1/router.cpp b/engines/sword1/router.cpp
index fdb0b14c6a..d5620073a5 100644
--- a/engines/sword1/router.cpp
+++ b/engines/sword1/router.cpp
@@ -36,12 +36,12 @@ namespace Sword1 {
/****************************************************************************
* JROUTER.C polygon router with modular walks
- * using a tree of modules
- * 21 july 94
+ * using a tree of modules
+ * 21 july 94
* 3 november 94
* System currently works by scanning grid data and coming up with a ROUTE
* as a series of way points(nodes), the smoothest eight directional PATH
- * through these nodes is then found, and a WALK created to fit the PATH.
+ * through these nodes is then found, and a WALK created to fit the PATH.
*
* Two funtions are called by the user, RouteFinder creates a route as a
* module list, HardWalk creates an animation list from the module list.
@@ -87,7 +87,7 @@ Router::Router(ObjectMan *pObjMan, ResMan *pResMan) {
int32 Router::routeFinder(int32 id, Object *megaObject, int32 x, int32 y, int32 dir) {
/*********************************************************************
* RouteFinder.C polygon router with modular walks
- * 21 august 94
+ * 21 august 94
* 3 november 94
* routeFinder creates a list of modules that enables HardWalk to
* create an animation list.
@@ -102,9 +102,9 @@ int32 Router::routeFinder(int32 id, Object *megaObject, int32 x, int32 y, int32
*
* return 0 = failed to find a route
*
- * 1 = found a route
+ * 1 = found a route
*
- * 2 = mega already at target
+ * 2 = mega already at target
*
*********************************************************************/
@@ -150,7 +150,7 @@ int32 Router::routeFinder(int32 id, Object *megaObject, int32 x, int32 y, int32
// All route data now loaded start finding a route
// **************************************************************************
// **************************************************************************
-// check if we can get a route through the floor changed 12 Oct95 JPS
+// check if we can get a route through the floor changed 12 Oct95 JPS
// **************************************************************************
routeFlag = getRoute();
@@ -234,7 +234,7 @@ int32 Router::getRoute() {
*
* static routeData _route[O_ROUTE_SIZE];
*
- * return 0 = failed to find a route
+ * return 0 = failed to find a route
*
* 1 = found a route
*
@@ -1849,11 +1849,11 @@ int32 Router::checkTarget(int32 x, int32 y) {
int32 Router::LoadWalkResources(Object *megaObject, int32 x, int32 y, int32 dir) {
WalkGridHeader floorHeader;
- int32 i;
+ int32 i;
uint8 *fPolygrid;
uint8 *fMegaWalkData;
- int32 floorId;
+ int32 floorId;
int32 walkGridResourceId;
Object *floorObject;