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-rw-r--r--engines/sword1/screen.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/sword1/screen.cpp b/engines/sword1/screen.cpp
index 9c13545880..eabe1efdd6 100644
--- a/engines/sword1/screen.cpp
+++ b/engines/sword1/screen.cpp
@@ -70,9 +70,7 @@ void Screen::clearScreen(void) {
if (_screenBuf) {
_fullRefresh = true;
memset(_screenBuf, 0, _scrnSizeX * _scrnSizeY);
- // The buffer isn't necessarily big enough to clear the entire
- // screen, so the menu areas are unaffected. For now.
- _system->copyRectToScreen(_screenBuf, SCREEN_WIDTH, 0, 40, SCREEN_WIDTH, SCREEN_DEPTH);
+ _system->clearScreen();
}
}