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path: root/engines/sword1/screen.cpp
AgeCommit message (Expand)Author
2014-02-18SWORD1: Make GPL headers consistent in themselves.Johannes Schickel
2013-10-30SWORD1: Fix unitialized variables. CID 1002991Eugene Sandulenko
2011-09-08SWORD1: Replace inRange with CLIP.Johannes Schickel
2011-09-07SWORD1: Made code conform a bit better to our formatting guidelines.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-02-15SWORD1: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-01-30SWORD1: Fix possible uninitialized memory read in Screen object.David Turner
2010-10-15SWORD1: Fixed bug #3087855 - "SWORD1: Code analysis warnings"Filippos Karapetis
2010-10-12JANITORIAL: Cleanup (mostly whitespace)Torbjörn Andersson
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-03-30SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling ...Johannes Schickel
2009-03-17sword1: clean background buffers before writing on them in psx decoding funct...Fabio Battaglia
2009-03-17sword1: cleanupFabio Battaglia
2009-03-17sword1: optimize drawing routine for screen 54Fabio Battaglia
2009-03-17sword1: enable psx background caching for screen 54 (bull's head) tooFabio Battaglia
2009-03-16sword1: cache decompressed psx version backgrounds, to avoid uncompressing th...Fabio Battaglia
2009-03-16sword1: added caching for train.plx when playing psx versionFabio Battaglia
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
2009-03-02Avoid using unnecessary buffers in psxShrinkedBackgroundToIndexedFabio Battaglia
2009-03-02Avoid using unnecessary buffers in psxBackgroundToIndexedFabio Battaglia
2009-03-02Formatting changes in older PSX related functionsFabio Battaglia
2009-03-02Changed the way Broken Sword PSX parallax are handled to improve speedFabio Battaglia
2009-03-01Removed some (the last?) remains of the BS1 MPEG cutscene player.Torbjörn Andersson
2009-02-28Shutting up a compiler warningSven Hesse
2009-02-28Patch #2638336: Broken Sword PSX SupportEugene Sandulenko
2009-02-16Removed unnecessary tests. (It's ok to free a NULL pointer.)Torbjörn Andersson
2009-02-15defer BS1 palette update from newScreen to updateScreen, based on patch by er...Willem Jan Palenstijn
2009-02-15- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.Johannes Schickel
2009-02-14clear full screen before playing movie in BS1 (fixes #2599573)Willem Jan Palenstijn
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-26oopsEugene Sandulenko
2007-05-26Slighty modified patch #1701058: "Correct some graphical glitches for Eugene Sandulenko
2006-11-12Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemoEugene Sandulenko
2006-08-28Only clear the part of the screen usually controlled by the Screen class. TheTorbjörn Andersson
2006-08-26Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCATorbjörn Andersson
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn