diff options
Diffstat (limited to 'engines/sword1/sound.h')
-rw-r--r-- | engines/sword1/sound.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/sword1/sound.h b/engines/sword1/sound.h index a6313f85eb..112ae5b6aa 100644 --- a/engines/sword1/sound.h +++ b/engines/sword1/sound.h @@ -36,9 +36,9 @@ class Mixer; namespace Sword1 { -#define TOTAL_FX_PER_ROOM 7 // total loop & random fx per room (see fx_list.c) -#define MAX_ROOMS_PER_FX 7 // max no. of rooms in the fx's room,vol list -#define MAX_FXQ_LENGTH 32 // max length of sound queue - ie. max number of fx that can be stored up/playing together +#define TOTAL_FX_PER_ROOM 7 // total loop & random fx per room (see fx_list.c) +#define MAX_ROOMS_PER_FX 7 // max no. of rooms in the fx's room,vol list +#define MAX_FXQ_LENGTH 32 // max length of sound queue - ie. max number of fx that can be stored up/playing together #define FX_SPOT 1 #define FX_LOOP 2 @@ -105,15 +105,15 @@ private: bool _waveVolume[WAVE_VOL_TAB_LENGTH]; uint16 _waveVolPos; Common::File _cowFile; - uint32 *_cowHeader; - uint32 _cowHeaderSize; - uint8 _currentCowFile; - CowMode _cowMode; + uint32 *_cowHeader; + uint32 _cowHeaderSize; + uint8 _currentCowFile; + CowMode _cowMode; Audio::SoundHandle _speechHandle, _fxHandle; Common::RandomSource _rnd; QueueElement _fxQueue[MAX_FXQ_LENGTH]; - uint8 _endOfQueue; + uint8 _endOfQueue; Audio::Mixer *_mixer; ResMan *_resMan; bool _bigEndianSpeech; |