diff options
Diffstat (limited to 'engines/sword1/sword1.cpp')
-rw-r--r-- | engines/sword1/sword1.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp index 28cc1a51d2..d42d90af70 100644 --- a/engines/sword1/sword1.cpp +++ b/engines/sword1/sword1.cpp @@ -149,6 +149,7 @@ Common::Error SwordEngine::init() { } void SwordEngine::reinitialize(void) { + _sound->quitScreen(); _resMan->flush(); // free everything that's currently alloced and opened. (*evil*) _logic->initialize(); // now reinitialize these objects as they (may) have locked @@ -729,4 +730,14 @@ bool SwordEngine::mouseIsActive() { return Logic::_scriptVars[MOUSE_STATUS] & 1; } +// The following function is needed to restore proper status after GMM load game +void SwordEngine::reinitRes(void) { + _screen->newScreen(Logic::_scriptVars[NEW_SCREEN]); + _logic->newScreen(Logic::_scriptVars[NEW_SCREEN]); + _sound->newScreen(Logic::_scriptVars[NEW_SCREEN]); + Logic::_scriptVars[SCREEN] = Logic::_scriptVars[NEW_SCREEN]; + _screen->fullRefresh(); + _screen->draw(); +} + } // End of namespace Sword1 |