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-rw-r--r--engines/sword1/sword1.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sword1/sword1.h b/engines/sword1/sword1.h
index c4cbbcf394..8563946196 100644
--- a/engines/sword1/sword1.h
+++ b/engines/sword1/sword1.h
@@ -66,6 +66,7 @@ struct SystemVars {
uint8 showText;
uint8 language;
bool isDemo;
+ uint32 engineStartTime; // Used for playtime
Common::Platform platform;
};
@@ -75,7 +76,7 @@ public:
virtual ~SwordEngine();
static SystemVars _systemVars;
void reinitialize(void);
-
+
uint32 _features;
bool mouseIsActive();
@@ -96,6 +97,7 @@ protected:
}
virtual bool hasFeature(EngineFeature f) const;
virtual void syncSoundSettings();
+
// FIXME: Loading a game through the GMM crashes the game
#if 0
Common::Error loadGameState(int slot);