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-rw-r--r--engines/sword1/sword1.h42
1 files changed, 21 insertions, 21 deletions
diff --git a/engines/sword1/sword1.h b/engines/sword1/sword1.h
index 2d6db21d19..e973c12754 100644
--- a/engines/sword1/sword1.h
+++ b/engines/sword1/sword1.h
@@ -63,16 +63,16 @@ class Music;
class Control;
struct SystemVars {
- bool runningFromCd;
- uint32 currentCD; // starts at zero, then either 1 or 2 depending on section being played
- uint32 justRestoredGame; // see main() in sword.c & New_screen() in gtm_core.c
-
- uint8 controlPanelMode; // 1 death screen version of the control panel, 2 = successful end of game, 3 = force restart
- bool forceRestart;
- bool wantFade; // when true => fade during scene change, else cut.
- uint8 playSpeech;
- uint8 showText;
- uint8 language;
+ bool runningFromCd;
+ uint32 currentCD; // starts at zero, then either 1 or 2 depending on section being played
+ uint32 justRestoredGame; // see main() in sword.c & New_screen() in gtm_core.c
+
+ uint8 controlPanelMode; // 1 death screen version of the control panel, 2 = successful end of game, 3 = force restart
+ bool forceRestart;
+ bool wantFade; // when true => fade during scene change, else cut.
+ uint8 playSpeech;
+ uint8 showText;
+ uint8 language;
bool isDemo;
Common::Platform platform;
};
@@ -131,18 +131,18 @@ private:
uint16 _mouseState;
Common::KeyState _keyPressed;
- ResMan *_resMan;
- ObjectMan *_objectMan;
- Screen *_screen;
- Mouse *_mouse;
- Logic *_logic;
- Sound *_sound;
- Menu *_menu;
- Music *_music;
- Control *_control;
+ ResMan *_resMan;
+ ObjectMan *_objectMan;
+ Screen *_screen;
+ Mouse *_mouse;
+ Logic *_logic;
+ Sound *_sound;
+ Menu *_menu;
+ Music *_music;
+ Control *_control;
static const uint8 _cdList[TOTAL_SECTIONS];
- static const CdFile _pcCdFileList[];
- static const CdFile _macCdFileList[];
+ static const CdFile _pcCdFileList[];
+ static const CdFile _macCdFileList[];
static const CdFile _psxCdFileList[];
};