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-rw-r--r--engines/sword1/control.h2
-rw-r--r--engines/sword1/screen.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword1/control.h b/engines/sword1/control.h
index a6ccb09a04..2e5bfc7197 100644
--- a/engines/sword1/control.h
+++ b/engines/sword1/control.h
@@ -44,7 +44,7 @@ class Mouse;
class Music;
class Sound;
-#define SAVEGAME_HEADER MKID_BE('BS_1')
+#define SAVEGAME_HEADER MKTAG('B','S','_','1')
#define SAVEGAME_VERSION 2
#define MAX_BUTTONS 16
diff --git a/engines/sword1/screen.cpp b/engines/sword1/screen.cpp
index 24fd5b502f..1906fcb7fd 100644
--- a/engines/sword1/screen.cpp
+++ b/engines/sword1/screen.cpp
@@ -899,7 +899,7 @@ uint8* Screen::psxShrinkedBackgroundToIndexed(uint8 *psxBackground, uint32 bakXr
uint8 *fullres_buffer = (uint8 *)malloc(bakXres * (yresInTiles + 1) * 32);
memset(fullres_buffer, 0, bakXres * (yresInTiles + 1) * 32);
- bool isCompressed = (READ_LE_UINT32(psxBackground) == MKID_BE('COMP'));
+ bool isCompressed = (READ_LE_UINT32(psxBackground) == MKTAG('C','O','M','P'));
totTiles -= xresInTiles;
psxBackground += 4; //We skip the id tag