diff options
Diffstat (limited to 'engines/sword1')
-rw-r--r-- | engines/sword1/animation.cpp | 8 | ||||
-rw-r--r-- | engines/sword1/control.cpp | 16 | ||||
-rw-r--r-- | engines/sword1/credits.cpp | 4 | ||||
-rw-r--r-- | engines/sword1/sword1.cpp | 16 |
4 files changed, 22 insertions, 22 deletions
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp index f8ed59a7a6..e816651e48 100644 --- a/engines/sword1/animation.cpp +++ b/engines/sword1/animation.cpp @@ -200,19 +200,19 @@ void MoviePlayer::play(void) { syncFrame(); updateScreen(); _currentFrame++; - OSystem::Event event; + Common::Event event; while (eventMan->pollEvent(event)) { switch (event.type) { - case OSystem::EVENT_SCREEN_CHANGED: + case Common::EVENT_SCREEN_CHANGED: handleScreenChanged(); break; - case OSystem::EVENT_KEYDOWN: + case Common::EVENT_KEYDOWN: if (event.kbd.keycode == 27) { _snd->stopHandle(_bgSoundHandle); terminated = true; } break; - case OSystem::EVENT_QUIT: + case Common::EVENT_QUIT: _sys->quit(); break; default: diff --git a/engines/sword1/control.cpp b/engines/sword1/control.cpp index ec612ce1fc..aeb9da700b 100644 --- a/engines/sword1/control.cpp +++ b/engines/sword1/control.cpp @@ -1028,7 +1028,7 @@ void Control::doRestore(void) { } void Control::delay(uint32 msecs) { - OSystem::Event event; + Common::Event event; uint32 now = _system->getMillis(); uint32 endTime = now + msecs; @@ -1039,7 +1039,7 @@ void Control::delay(uint32 msecs) { Common::EventManager *eventMan = _system->getEventManager(); while (eventMan->pollEvent(event)) { switch (event.type) { - case OSystem::EVENT_KEYDOWN: + case Common::EVENT_KEYDOWN: // Make sure backspace works right (this fixes a small issue on OS X) if (event.kbd.keycode == 8) @@ -1049,11 +1049,11 @@ void Control::delay(uint32 msecs) { // we skip the rest of the delay and return immediately // to handle keyboard input return; - case OSystem::EVENT_MOUSEMOVE: + case Common::EVENT_MOUSEMOVE: _mouseX = event.mouse.x; _mouseY = event.mouse.y; break; - case OSystem::EVENT_LBUTTONDOWN: + case Common::EVENT_LBUTTONDOWN: _mouseDown = true; _mouseState |= BS1L_BUTTON_DOWN; #if defined(_WIN32_WCE) || defined(PALMOS_MODE) @@ -1061,19 +1061,19 @@ void Control::delay(uint32 msecs) { _mouseY = event.mouse.y; #endif break; - case OSystem::EVENT_LBUTTONUP: + case Common::EVENT_LBUTTONUP: _mouseDown = false; _mouseState |= BS1L_BUTTON_UP; break; - case OSystem::EVENT_WHEELUP: + case Common::EVENT_WHEELUP: _mouseDown = false; _mouseState |= BS1_WHEEL_UP; break; - case OSystem::EVENT_WHEELDOWN: + case Common::EVENT_WHEELDOWN: _mouseDown = false; _mouseState |= BS1_WHEEL_DOWN; break; - case OSystem::EVENT_QUIT: + case Common::EVENT_QUIT: SwordEngine::_systemVars.engineQuit = true; break; default: diff --git a/engines/sword1/credits.cpp b/engines/sword1/credits.cpp index 06539f986f..aa520367d7 100644 --- a/engines/sword1/credits.cpp +++ b/engines/sword1/credits.cpp @@ -272,13 +272,13 @@ uint8 CreditsPlayer::getPalIdx(uint8 r, uint8 g, uint8 b) { void CreditsPlayer::delay(int msecs) { - OSystem::Event event; + Common::Event event; uint32 start = _system->getMillis(); do { Common::EventManager *eventMan = _system->getEventManager(); while (eventMan->pollEvent(event)) { switch (event.type) { - case OSystem::EVENT_QUIT: + case Common::EVENT_QUIT: SwordEngine::_systemVars.engineQuit = true; break; default: diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp index d9c689a769..7a783c63b3 100644 --- a/engines/sword1/sword1.cpp +++ b/engines/sword1/sword1.cpp @@ -702,45 +702,45 @@ uint8 SwordEngine::mainLoop(void) { void SwordEngine::delay(int32 amount) { //copied and mutilated from sky.cpp - OSystem::Event event; + Common::Event event; uint32 start = _system->getMillis(); do { Common::EventManager *eventMan = _system->getEventManager(); while (eventMan->pollEvent(event)) { switch (event.type) { - case OSystem::EVENT_KEYDOWN: + case Common::EVENT_KEYDOWN: // Make sure backspace works right (this fixes a small issue on OS X) if (event.kbd.keycode == 8) _keyPressed = 8; else _keyPressed = (uint8)event.kbd.ascii; break; - case OSystem::EVENT_MOUSEMOVE: + case Common::EVENT_MOUSEMOVE: _mouseX = event.mouse.x; _mouseY = event.mouse.y; break; - case OSystem::EVENT_LBUTTONDOWN: + case Common::EVENT_LBUTTONDOWN: _mouseState |= BS1L_BUTTON_DOWN; #if defined(_WIN32_WCE) || defined(PALMOS_MODE) _mouseX = event.mouse.x; _mouseY = event.mouse.y; #endif break; - case OSystem::EVENT_RBUTTONDOWN: + case Common::EVENT_RBUTTONDOWN: _mouseState |= BS1R_BUTTON_DOWN; #if defined(_WIN32_WCE) || defined(PALMOS_MODE) _mouseX = event.mouse.x; _mouseY = event.mouse.y; #endif break; - case OSystem::EVENT_LBUTTONUP: + case Common::EVENT_LBUTTONUP: _mouseState |= BS1L_BUTTON_UP; break; - case OSystem::EVENT_RBUTTONUP: + case Common::EVENT_RBUTTONUP: _mouseState |= BS1R_BUTTON_UP; break; - case OSystem::EVENT_QUIT: + case Common::EVENT_QUIT: _systemVars.engineQuit = true; break; default: |