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-rw-r--r--engines/sword2/interpreter.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword2/interpreter.cpp b/engines/sword2/interpreter.cpp
index fbfb03cf61..e7fb979d69 100644
--- a/engines/sword2/interpreter.cpp
+++ b/engines/sword2/interpreter.cpp
@@ -264,7 +264,7 @@ int Logic::runScript2(byte *scriptData, byte *objectData, byte *offsetPtr) {
// int32_TYPE 1 numberOfScripts
// int32_TYPE numberOfScripts The offsets for each script
- // Initialise some stuff
+ // Initialize some stuff
uint32 ip = 0; // Code pointer
int scriptNumber;
@@ -614,7 +614,7 @@ int Logic::runScript2(byte *scriptData, byte *objectData, byte *offsetPtr) {
// The scripts do not always call the mcode command
// with as many parameters as it can accept. To keep
- // things predictable, initialise the remaining
+ // things predictable, initialize the remaining
// parameters to 0.
for (i = STACK_SIZE - 1; i >= value; i--) {