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-rw-r--r--engines/sword2/protocol.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword2/protocol.cpp b/engines/sword2/protocol.cpp
index 03b021f04c..6c47c07401 100644
--- a/engines/sword2/protocol.cpp
+++ b/engines/sword2/protocol.cpp
@@ -412,8 +412,8 @@ byte *Sword2Engine::fetchPsxParallax(uint32 location, uint8 level) {
debug(2, "fetchPsxParallax() -> %s parallax, xRes: %u, yRes: %u", (level == 0) ? "Background" : "Foreground", plxXres, plxYres);
// Calculate the number of tiles which compose the parallax grid.
- horTiles = plxXres % 64 ? (plxXres / 64) + 1 : plxXres / 64;
- verTiles = plxYres % 16 ? (plxYres / 16) + 1 : plxYres / 16;
+ horTiles = (plxXres % 64) ? (plxXres / 64) + 1 : plxXres / 64;
+ verTiles = (plxYres % 16) ? (plxYres / 16) + 1 : plxYres / 16;
totSize = plxSize + horTiles * verTiles * 4 + 8;