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Diffstat (limited to 'engines/sword2/screen.h')
-rw-r--r-- | engines/sword2/screen.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sword2/screen.h b/engines/sword2/screen.h index 2d15692299..11e323d0a7 100644 --- a/engines/sword2/screen.h +++ b/engines/sword2/screen.h @@ -390,12 +390,12 @@ public: void resetRenderLists(); void setLocationMetrics(uint16 w, uint16 h); - int32 initialiseBackgroundLayer(byte *parallax); - int32 initialisePsxParallaxLayer(byte *parallax); // These are used to initialize psx backgrounds and - int32 initialisePsxBackgroundLayer(byte *parallax); // parallaxes, which are different from pc counterparts. + int32 initializeBackgroundLayer(byte *parallax); + int32 initializePsxParallaxLayer(byte *parallax); // These are used to initialize psx backgrounds and + int32 initializePsxBackgroundLayer(byte *parallax); // parallaxes, which are different from pc counterparts. void closeBackgroundLayer(); - void initialiseRenderCycle(); + void initializeRenderCycle(); void initBackground(int32 res, int32 new_palette); void initPsxBackground(int32 res, int32 new_palette); |