diff options
Diffstat (limited to 'engines/sword2/sword2.cpp')
-rw-r--r-- | engines/sword2/sword2.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp index dc884eaacb..73e7c49a0d 100644 --- a/engines/sword2/sword2.cpp +++ b/engines/sword2/sword2.cpp @@ -152,7 +152,7 @@ GameList Sword2MetaEngine::detectGames(const Common::FSList &fslist) const { if (0 == scumm_stricmp("clusters", fileName)) { Common::FSList recList; - if (file->getChildren(recList, Common::FilesystemNode::kListAll)) { + if (file->getChildren(recList, Common::FSNode::kListAll)) { GameList recGames(detectGames(recList)); if (!recGames.empty()) { detectedGames.push_back(recGames); @@ -212,8 +212,8 @@ PluginError Sword2MetaEngine::createInstance(OSystem *syst, Engine **engine) con assert(engine); Common::FSList fslist; - Common::FilesystemNode dir(ConfMan.get("path")); - if (!dir.getChildren(fslist, Common::FilesystemNode::kListAll)) { + Common::FSNode dir(ConfMan.get("path")); + if (!dir.getChildren(fslist, Common::FSNode::kListAll)) { return kInvalidPathError; } @@ -421,7 +421,7 @@ int Sword2Engine::init() { // player will kill the music for us. Otherwise, the restore // will either have killed the music, or done a crossfade. - if (quit()) + if (shouldQuit()) return 0; if (result) @@ -493,7 +493,7 @@ int Sword2Engine::go() { // because we want the break to happen before updating the // screen again. - if (quit()) + if (shouldQuit()) break; // creates the debug text blocks |