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-rw-r--r--engines/sword25/fmv/movieplayer_script.cpp163
1 files changed, 163 insertions, 0 deletions
diff --git a/engines/sword25/fmv/movieplayer_script.cpp b/engines/sword25/fmv/movieplayer_script.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/*
+ * This code is based on Broken Sword 2.5 engine
+ *
+ * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
+ *
+ * Licensed under GNU GPL v2
+ *
+ */
+
+#include "sword25/kernel/common.h"
+#include "sword25/kernel/kernel.h"
+#include "sword25/script/script.h"
+#include "sword25/script/luabindhelper.h"
+
+#include "sword25/fmv/movieplayer.h"
+
+namespace Sword25 {
+
+int loadMovie(lua_State *L) {
+ MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+ BS_ASSERT(FMVPtr);
+
+ lua_pushbooleancpp(L, FMVPtr->loadMovie(luaL_checkstring(L, 1), lua_gettop(L) == 2 ? static_cast<uint>(luaL_checknumber(L, 2)) : 10));
+
+ return 1;
+}
+
+int unloadMovie(lua_State *L) {
+ MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+ BS_ASSERT(FMVPtr);
+
+ lua_pushbooleancpp(L, FMVPtr->unloadMovie());
+
+ return 1;
+}
+
+int play(lua_State *L) {
+ MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+ BS_ASSERT(FMVPtr);
+
+ lua_pushbooleancpp(L, FMVPtr->play());
+
+ return 1;
+}
+
+int pause(lua_State *L) {
+ MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+ BS_ASSERT(FMVPtr);
+
+ lua_pushbooleancpp(L, FMVPtr->pause());
+
+ return 1;
+}
+
+int update(lua_State *L) {
+ MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+ BS_ASSERT(FMVPtr);
+
+ FMVPtr->update();
+
+ return 0;
+}
+
+int isMovieLoaded(lua_State *L) {
+ MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+ BS_ASSERT(FMVPtr);
+
+ lua_pushbooleancpp(L, FMVPtr->isMovieLoaded());
+
+ return 1;
+}
+
+int isPaused(lua_State *L) {
+ MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+ BS_ASSERT(FMVPtr);
+
+ lua_pushbooleancpp(L, FMVPtr->isPaused());
+
+ return 1;
+}
+
+int getScaleFactor(lua_State *L) {
+ MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+ BS_ASSERT(FMVPtr);
+
+ lua_pushnumber(L, FMVPtr->getScaleFactor());
+
+ return 1;
+}
+
+int setScaleFactor(lua_State *L) {
+ MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+ BS_ASSERT(FMVPtr);
+
+ FMVPtr->setScaleFactor(static_cast<float>(luaL_checknumber(L, 1)));
+
+ return 0;
+}
+
+int getTime(lua_State *L) {
+ MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+ BS_ASSERT(FMVPtr);
+
+ lua_pushnumber(L, FMVPtr->getTime());
+
+ return 1;
+}
+
+const char *LIBRARY_NAME = "Movieplayer";
+
+const luaL_reg LIBRARY_FUNCTIONS[] = {
+ { "LoadMovie", loadMovie },
+ { "UnloadMovie", unloadMovie },
+ { "Play", play },
+ { "Pause", pause },
+ { "Update", update },
+ { "IsMovieLoaded", isMovieLoaded },
+ { "IsPaused", isPaused },
+ { "GetScaleFactor", getScaleFactor },
+ { "SetScaleFactor", setScaleFactor },
+ { "GetTime", getTime },
+ { 0, 0 }
+};
+
+bool MoviePlayer::registerScriptBindings() {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ ScriptEngine *pScript = static_cast<ScriptEngine *>(pKernel->GetService("script"));
+ BS_ASSERT(pScript);
+ lua_State *L = static_cast<lua_State *>(pScript->getScriptObject());
+ BS_ASSERT(L);
+
+ if (!LuaBindhelper::addFunctionsToLib(L, LIBRARY_NAME, LIBRARY_FUNCTIONS)) return false;
+
+ return true;
+}
+
+} // End of namespace Sword25