aboutsummaryrefslogtreecommitdiff
path: root/engines/sword25/fmv/theora_decoder.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sword25/fmv/theora_decoder.h')
-rw-r--r--engines/sword25/fmv/theora_decoder.h152
1 files changed, 152 insertions, 0 deletions
diff --git a/engines/sword25/fmv/theora_decoder.h b/engines/sword25/fmv/theora_decoder.h
new file mode 100644
index 0000000000..12d8035c0a
--- /dev/null
+++ b/engines/sword25/fmv/theora_decoder.h
@@ -0,0 +1,152 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SWORD25_THEORADECODER_H
+#define SWORD25_THEORADECODER_H
+
+#include "graphics/video/video_decoder.h"
+#include "sound/audiostream.h"
+#include "sound/mixer.h"
+
+#include <theora/theoradec.h>
+#include <vorbis/codec.h>
+
+namespace Common {
+class SeekableReadStream;
+}
+
+namespace Sword25 {
+
+/**
+ *
+ * Decoder for Theora videos.
+ * Video decoder used in engines:
+ * - sword25
+ */
+class TheoraDecoder : public Graphics::FixedRateVideoDecoder {
+public:
+ TheoraDecoder(Audio::Mixer *mixer = 0, Audio::Mixer::SoundType soundType = Audio::Mixer::kMusicSoundType);
+ virtual ~TheoraDecoder();
+
+ /**
+ * Load a video file
+ * @param stream the stream to load
+ */
+ bool load(Common::SeekableReadStream *stream);
+ void close();
+ void reset();
+
+ /**
+ * Decode the next frame and return the frame's surface
+ * @note the return surface should *not* be freed
+ * @note this may return 0, in which case the last frame should be kept on screen
+ */
+ Graphics::Surface *decodeNextFrame();
+
+ bool isVideoLoaded() const {
+ return _fileStream != 0;
+ }
+ bool isPaused() const {
+ return (VideoDecoder::isPaused() || !isVideoLoaded());
+ }
+
+ uint16 getWidth() const {
+ return _surface->w;
+ }
+ uint16 getHeight() const {
+ return _surface->h;
+ }
+ uint32 getFrameCount() const {
+ // It is not possible to get frame count easily
+ // I.e. seeking is required
+ assert(0);
+ return 0;
+ }
+ Graphics::PixelFormat getPixelFormat() const {
+ return Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24);
+ }
+
+ uint32 getElapsedTime() const;
+
+ bool endOfVideo() const;
+
+protected:
+ Common::Rational getFrameRate() const {
+ return _frameRate;
+ }
+
+private:
+ void queuePage(ogg_page *page);
+ int bufferData();
+ Audio::QueuingAudioStream *createAudioStream();
+
+private:
+ Common::SeekableReadStream *_fileStream;
+ Graphics::Surface *_surface;
+ Common::Rational _frameRate;
+ uint32 _frameCount;
+
+ Audio::Mixer *_mixer;
+ Audio::Mixer::SoundType _soundType;
+ Audio::SoundHandle *_audHandle;
+ Audio::QueuingAudioStream *_audStream;
+
+ ogg_sync_state _oggSync;
+ ogg_page _oggPage;
+ ogg_packet _oggPacket;
+ ogg_stream_state _vorbisOut;
+ ogg_stream_state _theoraOut;
+ th_info _theoraInfo;
+ th_comment _theoraComment;
+ th_dec_ctx *_theoraDecode;
+ th_setup_info *_theoraSetup;
+ vorbis_info _vorbisInfo;
+ vorbis_dsp_state _vorbisDSP;
+ vorbis_block _vorbisBlock;
+ vorbis_comment _vorbisComment;
+
+ int _theoraPacket;
+ int _vorbisPacket;
+ bool _stateFlag;
+
+ int _ppLevelMax;
+ int _ppLevel;
+ int _ppInc;
+
+ // single frame video buffering
+ bool _videobufReady;
+ ogg_int64_t _videobufGranulePos;
+ double _videobufTime;
+
+ // single audio fragment audio buffering
+ int _audiobufFill;
+ bool _audiobufReady;
+ ogg_int16_t *_audiobuf;
+ ogg_int64_t _audiobufGranulePos; // time position of last sample
+};
+
+} // End of namespace Sword25
+
+#endif