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-rw-r--r--engines/sword25/gfx/animation.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/sword25/gfx/animation.h b/engines/sword25/gfx/animation.h
index 93f450dce0..978b1ae151 100644
--- a/engines/sword25/gfx/animation.h
+++ b/engines/sword25/gfx/animation.h
@@ -48,18 +48,18 @@ namespace Sword25 {
// Forward declarations
class BS_Kernel;
class BS_PackageManager;
-class BS_AnimationResource;
-class BS_AnimationTemplate;
-class BS_AnimationDescription;
+class AnimationResource;
+class AnimationTemplate;
+class AnimationDescription;
class BS_InputPersistenceBlock;
-class BS_Animation : public BS_TimedRenderObject {
- friend class BS_RenderObject;
+class Animation : public TimedRenderObject {
+ friend class RenderObject;
private:
- BS_Animation(BS_RenderObjectPtr<BS_RenderObject> ParentPtr, const Common::String &FileName);
- BS_Animation(BS_RenderObjectPtr<BS_RenderObject> ParentPtr, const BS_AnimationTemplate &Template);
- BS_Animation(BS_InputPersistenceBlock &Reader, BS_RenderObjectPtr<BS_RenderObject> ParentPtr, unsigned int Handle);
+ Animation(RenderObjectPtr<RenderObject> ParentPtr, const Common::String &FileName);
+ Animation(RenderObjectPtr<RenderObject> ParentPtr, const AnimationTemplate &Template);
+ Animation(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
public:
enum ANIMATION_TYPES {
@@ -68,7 +68,7 @@ public:
AT_JOJO
};
- virtual ~BS_Animation();
+ virtual ~Animation();
void Play();
void Pause();
@@ -179,7 +179,7 @@ private:
bool m_Running;
bool m_Finished;
DIRECTION m_Direction;
- BS_AnimationResource *m_AnimationResourcePtr;
+ AnimationResource *m_AnimationResourcePtr;
unsigned int m_AnimationTemplateHandle;
bool m_FramesLocked;
@@ -223,7 +223,7 @@ private:
void InitMembers();
void PersistCallbackVector(BS_OutputPersistenceBlock &Writer, const Common::Array<ANIMATION_CALLBACK_DATA> & Vector);
void UnpersistCallbackVector(BS_InputPersistenceBlock &Reader, Common::Array<ANIMATION_CALLBACK_DATA> & Vector);
- BS_AnimationDescription *GetAnimationDescription() const;
+ AnimationDescription *GetAnimationDescription() const;
void InitializeAnimationResource(const Common::String &FileName);
};