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path: root/engines/sword25/gfx/animationtemplate.cpp
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Diffstat (limited to 'engines/sword25/gfx/animationtemplate.cpp')
-rw-r--r--engines/sword25/gfx/animationtemplate.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword25/gfx/animationtemplate.cpp b/engines/sword25/gfx/animationtemplate.cpp
index 19924302b9..a1d2bf5d1a 100644
--- a/engines/sword25/gfx/animationtemplate.cpp
+++ b/engines/sword25/gfx/animationtemplate.cpp
@@ -181,7 +181,7 @@ bool AnimationTemplate::persist(OutputPersistenceBlock &writer) {
Result &= AnimationDescription::persist(writer);
// Frameanzahl schreiben.
- writer.write(_frames.size());
+ writer.write((uint32)_frames.size());
// Frames einzeln persistieren.
Common::Array<const Frame>::const_iterator Iter = _frames.begin();
@@ -209,7 +209,7 @@ bool AnimationTemplate::unpersist(InputPersistenceBlock &reader) {
result &= AnimationDescription::unpersist(reader);
// Frameanzahl lesen.
- uint frameCount;
+ uint32 frameCount;
reader.read(frameCount);
// Frames einzeln wieder herstellen.