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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/*
+ * This code is based on Broken Sword 2.5 engine
+ *
+ * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
+ *
+ * Licensed under GNU GPL v2
+ *
+ */
+
+/*
+ BS_PNGLoader
+ ------------
+ BS_ImageLoader-Klasse zum Laden von PNG-Dateien
+
+ Autor: Malte Thiesen
+*/
+
+#ifndef SWORD25_PNGLOADER2_H
+#define SWORD25_PNGLOADER2_H
+
+// Includes
+#include "sword25/kernel/common.h"
+#include "sword25/gfx/image/imageloader.h"
+
+namespace Sword25 {
+
+// Klassendefinition
+class PNGLoader : public ImageLoader {
+public:
+ static ImageLoader *CreateInstance() {
+ return (ImageLoader *) new PNGLoader();
+ }
+
+ // Alle virtuellen Methoden von BS_ImageLoader sind hier als static-Methode implementiert, damit sie von BS_B25SLoader aufgerufen werden können.
+ // Die virtuellen Methoden rufen diese Methoden auf.
+ static bool DoIsCorrectImageFormat(const byte *FileDataPtr, uint FileSize);
+ static bool DoDecodeImage(const byte *FileDataPtr, uint FileSize, GraphicEngine::COLOR_FORMATS ColorFormat, byte *&UncompressedDataPtr,
+ int &Width, int &Height, int &Pitch);
+ static bool DoImageProperties(const byte *FileDataPtr, uint FileSize, GraphicEngine::COLOR_FORMATS &ColorFormat, int &Width, int &Height);
+
+protected:
+ PNGLoader();
+ bool DecodeImage(const byte *pFileData, uint FileSize,
+ GraphicEngine::COLOR_FORMATS ColorFormat,
+ byte *&pUncompressedData,
+ int &Width, int &Height,
+ int &Pitch);
+ bool IsCorrectImageFormat(const byte *FileDataPtr, uint FileSize);
+ bool ImageProperties(const byte *FileDatePtr, uint FileSize, GraphicEngine::COLOR_FORMATS &ColorFormat, int &Width, int &Height);
+};
+
+} // End of namespace Sword25
+
+#endif