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-rw-r--r--engines/sword25/gfx/opengl/swimage.h107
1 files changed, 0 insertions, 107 deletions
diff --git a/engines/sword25/gfx/opengl/swimage.h b/engines/sword25/gfx/opengl/swimage.h
deleted file mode 100644
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--- a/engines/sword25/gfx/opengl/swimage.h
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@@ -1,107 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * This code is based on Broken Sword 2.5 engine
- *
- * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
- *
- * Licensed under GNU GPL v2
- *
- */
-
-#ifndef SWORD25_SWIMAGE_H
-#define SWORD25_SWIMAGE_H
-
-// -----------------------------------------------------------------------------
-// INCLUDES
-// -----------------------------------------------------------------------------
-
-#include "sword25/kernel/common.h"
-#include "sword25/gfx/image/image.h"
-#include "sword25/gfx/graphicengine.h"
-
-
-namespace Sword25 {
-
-// -----------------------------------------------------------------------------
-// CLASS DEFINITION
-// -----------------------------------------------------------------------------
-
-class SWImage : public Image {
-public:
- SWImage(const Common::String &filename, bool &result);
- virtual ~SWImage();
-
- virtual int getWidth() const {
- return _width;
- }
- virtual int getHeight() const {
- return _height;
- }
- virtual GraphicEngine::COLOR_FORMATS getColorFormat() const {
- return GraphicEngine::CF_ARGB32;
- }
-
- virtual bool blit(int posX = 0, int posY = 0,
- int flipping = Image::FLIP_NONE,
- Common::Rect *pPartRect = NULL,
- uint color = BS_ARGB(255, 255, 255, 255),
- int width = -1, int height = -1);
- virtual bool fill(const Common::Rect *fillRectPtr, uint color);
- virtual bool setContent(const byte *pixeldata, uint size, uint offset, uint stride);
- virtual uint getPixel(int x, int y);
-
- virtual bool isBlitSource() const {
- return false;
- }
- virtual bool isBlitTarget() const {
- return false;
- }
- virtual bool isScalingAllowed() const {
- return false;
- }
- virtual bool isFillingAllowed() const {
- return false;
- }
- virtual bool isAlphaAllowed() const {
- return false;
- }
- virtual bool isColorModulationAllowed() const {
- return false;
- }
- virtual bool isSetContentAllowed() const {
- return false;
- }
-private:
- uint *_imageDataPtr;
-
- int _width;
- int _height;
-};
-
-} // End of namespace Sword25
-
-#endif