diff options
Diffstat (limited to 'engines/sword25/gfx')
-rw-r--r-- | engines/sword25/gfx/graphicengine.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sword25/gfx/graphicengine.cpp b/engines/sword25/gfx/graphicengine.cpp index 7b930a4e31..affd4306f0 100644 --- a/engines/sword25/gfx/graphicengine.cpp +++ b/engines/sword25/gfx/graphicengine.cpp @@ -260,7 +260,9 @@ Graphics::Surface *GraphicEngine::getScreenshot() { Resource *GraphicEngine::loadResource(const Common::String &filename) { assert(canLoadResource(filename)); - // Load image for "software buffer" (FIXME: Whatever that means?) + // Load image for "software buffer". These are images used to dynamically + // add shadows to actors (e.g. when George walks under the shadow of a + // a building) if (filename.hasSuffix("_s.png")) { bool result = false; SWImage *pImage = new SWImage(filename, result); |