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-rw-r--r--engines/sword25/kernel/hashmap.h49
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diff --git a/engines/sword25/kernel/hashmap.h b/engines/sword25/kernel/hashmap.h
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * This code is based on Broken Sword 2.5 engine
- *
- * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
- *
- * Licensed under GNU GPL v2
- *
- */
-
-#ifndef SWORD25_HASHMAP_H
-#define SWORD25_HASHMAP_H
-
-// stdext::hash_map wird erst seit VC7 untersützt, bei älteren Microsoft-Compilern wird auf std::map zurückgegriffen
-#include "sword25/kernel/memlog_off.h"
-#if _MSC_VER >= 1300
-#include <hash_map>
-#define BS_Hashmap stdext::hash_map
-#else
-#include <map>
-#define BS_Hashmap std::map
-#endif
-#include "sword25/kernel/memlog_on.h"
-
-#endif