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Diffstat (limited to 'engines/sword25/kernel/kernel_script.cpp')
-rw-r--r--engines/sword25/kernel/kernel_script.cpp739
1 files changed, 739 insertions, 0 deletions
diff --git a/engines/sword25/kernel/kernel_script.cpp b/engines/sword25/kernel/kernel_script.cpp
new file mode 100644
index 0000000000..1b87dfdc6e
--- /dev/null
+++ b/engines/sword25/kernel/kernel_script.cpp
@@ -0,0 +1,739 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/*
+ * This code is based on Broken Sword 2.5 engine
+ *
+ * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
+ *
+ * Licensed under GNU GPL v2
+ *
+ */
+
+// -----------------------------------------------------------------------------
+// Includes
+// -----------------------------------------------------------------------------
+
+#include "sword25/kernel/common.h"
+#include "sword25/kernel/kernel.h"
+#include "sword25/kernel/filesystemutil.h"
+#include "sword25/kernel/window.h"
+#include "sword25/kernel/resmanager.h"
+#include "sword25/kernel/persistenceservice.h"
+#include "sword25/script/script.h"
+#include "sword25/script/luabindhelper.h"
+
+namespace Sword25 {
+
+// -----------------------------------------------------------------------------
+
+static int DisconnectService(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+
+ lua_pushboolean(L, pKernel->DisconnectService(luaL_checkstring(L, 1)));
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetActiveServiceIdentifier(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+
+ lua_pushstring(L, pKernel->GetActiveServiceIdentifier(luaL_checkstring(L, 1)).c_str());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetSuperclassCount(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+
+ lua_pushnumber(L, pKernel->GetSuperclassCount());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetSuperclassIdentifier(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+
+ lua_pushstring(L, pKernel->GetSuperclassIdentifier(
+ static_cast<uint>(luaL_checknumber(L, 1))).c_str());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetServiceCount(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+
+ lua_pushnumber(L, pKernel->GetServiceCount(luaL_checkstring(L, 1)));
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetServiceIdentifier(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+
+ lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1),
+ static_cast<uint>(luaL_checknumber(L, 2))).c_str());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetMilliTicks(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+
+ lua_pushnumber(L, pKernel->GetMilliTicks());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetTimer(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+
+ lua_pushnumber(L, static_cast<lua_Number>(pKernel->GetMicroTicks()) / 1000000.0);
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int StartService(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+
+ lua_pushbooleancpp(L, pKernel->NewService(luaL_checkstring(L, 1), luaL_checkstring(L, 2)) != NULL);
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int Sleep(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ pKernel->Sleep(static_cast<uint>(luaL_checknumber(L, 1) * 1000));
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int Crash(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ pKernel->Crash();
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int ExecuteFile(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ ScriptEngine *pSE = static_cast<ScriptEngine *>(pKernel->GetService("script"));
+ BS_ASSERT(pSE);
+
+ lua_pushbooleancpp(L, pSE->executeFile(luaL_checkstring(L, 1)));
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetUserdataDirectory(lua_State *L) {
+ lua_pushstring(L, FileSystemUtil::GetInstance().GetUserdataDirectory().c_str());
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetPathSeparator(lua_State *L) {
+ lua_pushstring(L, FileSystemUtil::GetInstance().GetPathSeparator().c_str());
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int FileExists(lua_State *L) {
+ lua_pushbooleancpp(L, FileSystemUtil::GetInstance().FileExists(luaL_checkstring(L, 1)));
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int CreateDirectory(lua_State *L) {
+ lua_pushbooleancpp(L, FileSystemUtil::GetInstance().CreateDirectory(luaL_checkstring(L, 1)));
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetWinCode(lua_State *L) {
+ lua_pushstring(L, "ScummVM");
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetSubversionRevision(lua_State *L) {
+ // ScummVM is 1337
+ lua_pushnumber(L, 1337);
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetUsedMemory(lua_State *L) {
+ lua_pushnumber(L, Kernel::GetInstance()->GetUsedMemory());
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static const char *KERNEL_LIBRARY_NAME = "Kernel";
+
+static const luaL_reg KERNEL_FUNCTIONS[] = {
+ {"DisconnectService", DisconnectService},
+ {"GetActiveServiceIdentifier", GetActiveServiceIdentifier},
+ {"GetSuperclassCount", GetSuperclassCount},
+ {"GetSuperclassIdentifier", GetSuperclassIdentifier},
+ {"GetServiceCount", GetServiceCount},
+ {"GetServiceIdentifier", GetServiceIdentifier},
+ {"GetMilliTicks", GetMilliTicks},
+ {"GetTimer", GetTimer},
+ {"StartService", StartService},
+ {"Sleep", Sleep},
+ {"Crash", Crash},
+ {"ExecuteFile", ExecuteFile},
+ {"GetUserdataDirectory", GetUserdataDirectory},
+ {"GetPathSeparator", GetPathSeparator},
+ {"FileExists", FileExists},
+ {"CreateDirectory", CreateDirectory},
+ {"GetWinCode", GetWinCode},
+ {"GetSubversionRevision", GetSubversionRevision},
+ {"GetUsedMemory", GetUsedMemory},
+ {0, 0}
+};
+
+// -----------------------------------------------------------------------------
+
+static int IsVisible(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushbooleancpp(L, pWindow->IsVisible());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int SetVisible(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ pWindow->SetVisible(lua_tobooleancpp(L, 1));
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetX(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushnumber(L, pWindow->GetX());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetY(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushnumber(L, pWindow->GetY());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int SetX(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ pWindow->SetX(static_cast<int>(luaL_checknumber(L, 1)));
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int SetY(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ pWindow->SetY(static_cast<int>(luaL_checknumber(L, 1)));
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetClientX(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushnumber(L, pWindow->GetClientX());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetClientY(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushnumber(L, pWindow->GetClientY());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetWidth(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushnumber(L, pWindow->GetWidth());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetHeight(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushnumber(L, pWindow->GetHeight());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int SetWidth(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ pWindow->SetWidth(static_cast<int>(luaL_checknumber(L, 1)));
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int SetHeight(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ pWindow->SetHeight(static_cast<int>(luaL_checknumber(L, 1)));
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetTitle(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushstring(L, pWindow->GetTitle().c_str());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int SetTitle(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ pWindow->SetTitle(luaL_checkstring(L, 1));
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int ProcessMessages(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushbooleancpp(L, pWindow->ProcessMessages());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int CloseWanted(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushbooleancpp(L, pWindow->CloseWanted());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int WaitForFocus(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushbooleancpp(L, pWindow->WaitForFocus());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int HasFocus(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ Window *pWindow = pKernel->GetWindow();
+ BS_ASSERT(pWindow);
+
+ lua_pushbooleancpp(L, pWindow->HasFocus());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static const char *WINDOW_LIBRARY_NAME = "Window";
+
+static const luaL_reg WINDOW_FUNCTIONS[] = {
+ {"IsVisible", IsVisible},
+ {"SetVisible", SetVisible},
+ {"GetX", GetX},
+ {"SetX", SetX},
+ {"GetY", GetY},
+ {"SetY", SetY},
+ {"GetClientX", GetClientX},
+ {"GetClientY", GetClientY},
+ {"GetWidth", GetWidth},
+ {"GetHeight", GetHeight},
+ {"SetWidth", SetWidth},
+ {"SetHeight", SetHeight},
+ {"GetTitle", GetTitle},
+ {"SetTitle", SetTitle},
+ {"ProcessMessages", ProcessMessages},
+ {"CloseWanted", CloseWanted},
+ {"WaitForFocus", WaitForFocus},
+ {"HasFocus", HasFocus},
+ {0, 0}
+};
+
+// -----------------------------------------------------------------------------
+
+static int PrecacheResource(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ ResourceManager *pResource = pKernel->GetResourceManager();
+ BS_ASSERT(pResource);
+
+ lua_pushbooleancpp(L, pResource->PrecacheResource(luaL_checkstring(L, 1)));
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int ForcePrecacheResource(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ ResourceManager *pResource = pKernel->GetResourceManager();
+ BS_ASSERT(pResource);
+
+ lua_pushbooleancpp(L, pResource->PrecacheResource(luaL_checkstring(L, 1), true));
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetMaxMemoryUsage(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ ResourceManager *pResource = pKernel->GetResourceManager();
+ BS_ASSERT(pResource);
+
+ lua_pushnumber(L, pResource->GetMaxMemoryUsage());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int SetMaxMemoryUsage(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ ResourceManager *pResource = pKernel->GetResourceManager();
+ BS_ASSERT(pResource);
+
+ pResource->SetMaxMemoryUsage(static_cast<uint>(lua_tonumber(L, 1)));
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int EmptyCache(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ ResourceManager *pResource = pKernel->GetResourceManager();
+ BS_ASSERT(pResource);
+
+ pResource->EmptyCache();
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int IsLogCacheMiss(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ ResourceManager *pResource = pKernel->GetResourceManager();
+ BS_ASSERT(pResource);
+
+ lua_pushbooleancpp(L, pResource->IsLogCacheMiss());
+
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int SetLogCacheMiss(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ ResourceManager *pResource = pKernel->GetResourceManager();
+ BS_ASSERT(pResource);
+
+ pResource->SetLogCacheMiss(lua_tobooleancpp(L, 1));
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static int DumpLockedResources(lua_State *L) {
+ Kernel *pKernel = Kernel::GetInstance();
+ BS_ASSERT(pKernel);
+ ResourceManager *pResource = pKernel->GetResourceManager();
+ BS_ASSERT(pResource);
+
+ pResource->DumpLockedResources();
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------
+
+static const char *RESOURCE_LIBRARY_NAME = "Resource";
+
+static const luaL_reg RESOURCE_FUNCTIONS[] = {
+ {"PrecacheResource", PrecacheResource},
+ {"ForcePrecacheResource", ForcePrecacheResource},
+ {"GetMaxMemoryUsage", GetMaxMemoryUsage},
+ {"SetMaxMemoryUsage", SetMaxMemoryUsage},
+ {"EmptyCache", EmptyCache},
+ {"IsLogCacheMiss", IsLogCacheMiss},
+ {"SetLogCacheMiss", SetLogCacheMiss},
+ {"DumpLockedResources", DumpLockedResources},
+ {0, 0}
+};
+
+// -----------------------------------------------------------------------------
+
+static int ReloadSlots(lua_State *L) {
+ PersistenceService::GetInstance().ReloadSlots();
+ lua_pushnil(L);
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetSlotCount(lua_State *L) {
+ lua_pushnumber(L, PersistenceService::GetInstance().GetSlotCount());
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int IsSlotOccupied(lua_State *L) {
+ lua_pushbooleancpp(L, PersistenceService::GetInstance().IsSlotOccupied(
+ static_cast<uint>(luaL_checknumber(L, 1)) - 1));
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetSavegameDirectory(lua_State *L) {
+ lua_pushstring(L, PersistenceService::GetInstance().GetSavegameDirectory().c_str());
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int IsSavegameCompatible(lua_State *L) {
+ lua_pushbooleancpp(L, PersistenceService::GetInstance().IsSavegameCompatible(
+ static_cast<uint>(luaL_checknumber(L, 1)) - 1));
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetSavegameDescription(lua_State *L) {
+ lua_pushstring(L, PersistenceService::GetInstance().GetSavegameDescription(
+ static_cast<uint>(luaL_checknumber(L, 1)) - 1).c_str());
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetSavegameFilename(lua_State *L) {
+ lua_pushstring(L, PersistenceService::GetInstance().GetSavegameFilename(static_cast<uint>(luaL_checknumber(L, 1)) - 1).c_str());
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int LoadGame(lua_State *L) {
+ lua_pushbooleancpp(L, PersistenceService::GetInstance().LoadGame(static_cast<uint>(luaL_checknumber(L, 1)) - 1));
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static int SaveGame(lua_State *L) {
+ lua_pushbooleancpp(L, PersistenceService::GetInstance().SaveGame(static_cast<uint>(luaL_checknumber(L, 1)) - 1, luaL_checkstring(L, 2)));
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+static const char *PERSISTENCE_LIBRARY_NAME = "Persistence";
+
+static const luaL_reg PERSISTENCE_FUNCTIONS[] = {
+ {"ReloadSlots", ReloadSlots},
+ {"GetSlotCount", GetSlotCount},
+ {"IsSlotOccupied", IsSlotOccupied},
+ {"GetSavegameDirectory", GetSavegameDirectory},
+ {"IsSavegameCompatible", IsSavegameCompatible},
+ {"GetSavegameDescription", GetSavegameDescription},
+ {"GetSavegameFilename", GetSavegameFilename},
+ {"LoadGame", LoadGame},
+ {"SaveGame", SaveGame},
+ {0, 0}
+};
+
+// -----------------------------------------------------------------------------
+
+bool Kernel::_RegisterScriptBindings() {
+ ScriptEngine *pScript = static_cast<ScriptEngine *>(GetService("script"));
+ BS_ASSERT(pScript);
+ lua_State *L = static_cast<lua_State *>(pScript->getScriptObject());
+ BS_ASSERT(L);
+
+ if (!LuaBindhelper::addFunctionsToLib(L, KERNEL_LIBRARY_NAME, KERNEL_FUNCTIONS)) return false;
+ if (!LuaBindhelper::addFunctionsToLib(L, WINDOW_LIBRARY_NAME, WINDOW_FUNCTIONS)) return false;
+ if (!LuaBindhelper::addFunctionsToLib(L, RESOURCE_LIBRARY_NAME, RESOURCE_FUNCTIONS)) return false;
+ if (!LuaBindhelper::addFunctionsToLib(L, PERSISTENCE_LIBRARY_NAME, PERSISTENCE_FUNCTIONS)) return false;
+
+ return true;
+}
+
+} // End of namespace Sword25