diff options
Diffstat (limited to 'engines/sword25/math')
-rwxr-xr-x | engines/sword25/math/line.h | 2 | ||||
-rwxr-xr-x | engines/sword25/math/polygon.h | 2 | ||||
-rwxr-xr-x | engines/sword25/math/rect.h | 12 | ||||
-rwxr-xr-x | engines/sword25/math/region.h | 2 | ||||
-rwxr-xr-x | engines/sword25/math/vertex.h | 2 | ||||
-rwxr-xr-x | engines/sword25/math/walkregion.cpp | 14 | ||||
-rwxr-xr-x | engines/sword25/math/walkregion.h | 2 |
7 files changed, 18 insertions, 18 deletions
diff --git a/engines/sword25/math/line.h b/engines/sword25/math/line.h index 7307efd380..7da4a94db7 100755 --- a/engines/sword25/math/line.h +++ b/engines/sword25/math/line.h @@ -97,7 +97,7 @@ public: { LEFT, RIGHT, - ON, + ON }; /** diff --git a/engines/sword25/math/polygon.h b/engines/sword25/math/polygon.h index 2e294a328e..e1c9bf8cb5 100755 --- a/engines/sword25/math/polygon.h +++ b/engines/sword25/math/polygon.h @@ -249,4 +249,4 @@ private: bool IsLineInCone(int StartVertexIndex, const BS_Vertex & EndVertex, bool IncludeEdges) const; }; -#endif
\ No newline at end of file +#endif diff --git a/engines/sword25/math/rect.h b/engines/sword25/math/rect.h index 0d9ebf7c3c..9c42676d06 100755 --- a/engines/sword25/math/rect.h +++ b/engines/sword25/math/rect.h @@ -57,12 +57,12 @@ public: @param right das rechte Extrem des Rechteckes + 1 @param bottom des untere Extrem des Rechteckes + 1 */ - BS_Rect(int left, int top, int right, int bottom) + BS_Rect(int left_, int top_, int right_, int bottom_) { - this->left = left; - this->top = top; - this->right = right; - this->bottom = bottom; + this->left = left_; + this->top = top_; + this->right = right_; + this->bottom = bottom_; } /** @brief Verschiebt das Rechteck. @@ -295,4 +295,4 @@ public: } }; -#endif
\ No newline at end of file +#endif diff --git a/engines/sword25/math/region.h b/engines/sword25/math/region.h index 4ce71a8561..701ac0d032 100755 --- a/engines/sword25/math/region.h +++ b/engines/sword25/math/region.h @@ -55,7 +55,7 @@ public: enum REGION_TYPE { RT_REGION, - RT_WALKREGION, + RT_WALKREGION }; static unsigned int Create(REGION_TYPE Type); diff --git a/engines/sword25/math/vertex.h b/engines/sword25/math/vertex.h index 71253add89..8bb88fe816 100755 --- a/engines/sword25/math/vertex.h +++ b/engines/sword25/math/vertex.h @@ -41,7 +41,7 @@ class BS_Vertex { public: BS_Vertex() : X(0), Y(0) {}; - BS_Vertex(int X, int Y) { this->X = X; this->Y = Y; } + BS_Vertex(int X_, int Y_) { this->X = X_; this->Y = Y_; } int X; int Y; diff --git a/engines/sword25/math/walkregion.cpp b/engines/sword25/math/walkregion.cpp index ebf4a3e541..e75383191a 100755 --- a/engines/sword25/math/walkregion.cpp +++ b/engines/sword25/math/walkregion.cpp @@ -30,7 +30,7 @@ // Konstanten // ----------------------------------------------------------------------------- -static const int INFINITY = INT_MAX; +static const int infinity = INT_MAX; // ----------------------------------------------------------------------------- // Konstruktion / Destruktion @@ -103,7 +103,7 @@ struct DijkstraNode typedef Container::iterator Iter; typedef Container::const_iterator ConstIter; - DijkstraNode() : Cost(INFINITY), Chosen(false) {}; + DijkstraNode() : Cost(infinity), Chosen(false) {}; ConstIter ParentIter; int Cost; bool Chosen; @@ -127,7 +127,7 @@ static void InitDijkstraNodes(DijkstraNode::Container & DijkstraNodes, const BS_ static DijkstraNode::Iter ChooseClosestNode(DijkstraNode::Container & Nodes) { DijkstraNode::Iter ClosestNodeInter = Nodes.end(); - int MinCost = INFINITY; + int MinCost = infinity; for (DijkstraNode::Iter iter = Nodes.begin(); iter != Nodes.end(); iter++) { @@ -152,7 +152,7 @@ static void RelaxNodes(DijkstraNode::Container & Nodes, for (unsigned int i = 0; i < Nodes.size(); i++) { int Cost = VisibilityMatrix[CurNodeIndex][i]; - if (!Nodes[i].Chosen && Cost != INFINITY) + if (!Nodes[i].Chosen && Cost != infinity) { int TotalCost = (*CurNodeIter).Cost + Cost; if (TotalCost < Nodes[i].Cost) @@ -268,7 +268,7 @@ void BS_WalkRegion::InitNodeVector() void BS_WalkRegion::ComputeVisibilityMatrix() { // Sichtbarkeitsmatrix initialisieren - m_VisibilityMatrix = std::vector< std::vector <int> >(m_Nodes.size(), std::vector<int>(m_Nodes.size(), INFINITY)); + m_VisibilityMatrix = std::vector< std::vector <int> >(m_Nodes.size(), std::vector<int>(m_Nodes.size(), infinity)); // Sichtbarkeiten zwischen Vertecies berechnen und in die Sichbarkeitsmatrix eintragen. for (unsigned int j = 0; j < m_Nodes.size(); ++j) @@ -285,8 +285,8 @@ void BS_WalkRegion::ComputeVisibilityMatrix() else { // Wenn keine Sichtlinie besteht wird die Entfernung "unendlich" eingetragen - m_VisibilityMatrix[i][j] = INFINITY; - m_VisibilityMatrix[j][i] = INFINITY; + m_VisibilityMatrix[i][j] = infinity; + m_VisibilityMatrix[j][i] = infinity; } } } diff --git a/engines/sword25/math/walkregion.h b/engines/sword25/math/walkregion.h index b07f2dbae8..25ded2ff4b 100755 --- a/engines/sword25/math/walkregion.h +++ b/engines/sword25/math/walkregion.h @@ -42,7 +42,7 @@ typedef std::vector<BS_Vertex> BS_Path; */ class BS_WalkRegion : public BS_Region { - friend BS_Region; + friend class BS_Region; protected: BS_WalkRegion(); |