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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SWORD25_SCUMMVM_PACKAGE_MANAGER_H
+#define SWORD25_SCUMMVM_PACKAGE_MANAGER_H
+
+// -----------------------------------------------------------------------------
+// Includes
+// -----------------------------------------------------------------------------
+
+#include "common/archive.h"
+#include "common/array.h"
+#include "common/fs.h"
+#include "common/str.h"
+#include "sword25/kernel/common.h"
+#include "sword25/package/packagemanager.h"
+
+namespace Sword25 {
+
+// -----------------------------------------------------------------------------
+// Forward declarations
+// -----------------------------------------------------------------------------
+
+class BS_Kernel;
+
+// -----------------------------------------------------------------------------
+// Class definitions
+// -----------------------------------------------------------------------------
+
+struct PathElement {
+public:
+ PathElement() { }
+ PathElement(Common::String::const_iterator Begin, Common::String::const_iterator End) : m_Begin(Begin), m_End(End) {}
+
+ Common::String::const_iterator GetBegin() const { return m_Begin; }
+ Common::String::const_iterator GetEnd() const { return m_End; }
+
+private:
+ Common::String::const_iterator m_Begin;
+ Common::String::const_iterator m_End;
+};
+
+typedef Common::Array<PathElement> PathElementArray;
+
+class BS_ScummVMPackageManager : public BS_PackageManager {
+private:
+ class ArchiveEntry {
+ public:
+ Common::Archive *Archive;
+ PathElementArray MountPath;
+
+ ArchiveEntry(Common::Archive *Archive_, const PathElementArray &MountPath_):
+ Archive(Archive_), MountPath(MountPath_) {
+ }
+ ~ArchiveEntry() {
+ delete Archive;
+ }
+ };
+
+ Common::String _currentDirectory;
+ Common::FSNode _rootFolder;
+ Common::List<ArchiveEntry> _archiveList;
+
+ Common::FSNode GetFSNode(const Common::String &FileName);
+public:
+ BS_ScummVMPackageManager(BS_Kernel * KernelPtr);
+ virtual ~BS_ScummVMPackageManager();
+
+ virtual bool LoadPackage(const Common::String &FileName, const Common::String &MountPosition);
+ virtual bool LoadDirectoryAsPackage(const Common::String &DirectoryName, const Common::String &MountPosition);
+ virtual void *GetFile(const Common::String &FileName, unsigned int *FileSizePtr = 0);
+ virtual Common::String GetCurrentDirectory();
+ virtual bool ChangeDirectory(const Common::String &Directory);
+ virtual Common::String GetAbsolutePath(const Common::String &FileName);
+ virtual FileSearch *CreateSearch(const Common::String &Filter, const Common::String &Path, unsigned int TypeFilter = FT_DIRECTORY | FT_FILE);
+ virtual unsigned int GetFileSize(const Common::String &FileName);
+ virtual unsigned int GetFileType(const Common::String &FileName);
+ virtual bool FileExists(const Common::String &FileName);
+};
+
+} // End of namespace Sword25
+
+#endif