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-rw-r--r--engines/sword25/script/luascript.cpp4
-rw-r--r--engines/sword25/script/luascript.h5
-rw-r--r--engines/sword25/script/script.h2
3 files changed, 6 insertions, 5 deletions
diff --git a/engines/sword25/script/luascript.cpp b/engines/sword25/script/luascript.cpp
index 7fd3d1b658..9d394309e6 100644
--- a/engines/sword25/script/luascript.cpp
+++ b/engines/sword25/script/luascript.cpp
@@ -112,7 +112,7 @@ bool LuaScriptEngine::init() {
// Place the error handler function in the Lua registry, and remember the index
_pcallErrorhandlerRegistryIndex = luaL_ref(_state, LUA_REGISTRYINDEX);
- // Initialise the Pluto-Persistence library
+ // Initialize the Pluto-Persistence library
luaopen_pluto(_state);
lua_pop(_state, 1);
@@ -177,7 +177,7 @@ bool LuaScriptEngine::executeFile(const Common::String &fileName) {
}
bool LuaScriptEngine::executeString(const Common::String &code) {
- return executeBuffer((byte *)code.c_str(), code.size(), "???");
+ return executeBuffer((const byte *)code.c_str(), code.size(), "???");
}
namespace {
diff --git a/engines/sword25/script/luascript.h b/engines/sword25/script/luascript.h
index f3530d68ed..1a4a38c3be 100644
--- a/engines/sword25/script/luascript.h
+++ b/engines/sword25/script/luascript.h
@@ -36,7 +36,8 @@
#include "common/str-array.h"
#include "sword25/kernel/common.h"
#include "sword25/script/script.h"
-#include "sword25/util/lua/lua.h"
+
+struct lua_State;
namespace Sword25 {
@@ -48,7 +49,7 @@ public:
virtual ~LuaScriptEngine();
/**
- * Initialises the scripting engine
+ * Initializes the scripting engine
* @return Returns true if successful, otherwise false.
*/
virtual bool init();
diff --git a/engines/sword25/script/script.h b/engines/sword25/script/script.h
index e4ce846b66..04f248fe7e 100644
--- a/engines/sword25/script/script.h
+++ b/engines/sword25/script/script.h
@@ -54,7 +54,7 @@ public:
// -----------------------------------------------------------------------------
/**
- * Initialises the scrip tengine. Returns true if successful, false otherwise.
+ * Initializes the scrip tengine. Returns true if successful, false otherwise.
*/
virtual bool init() = 0;