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path: root/engines/sword25/sfx/fmodexsound.cpp
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Diffstat (limited to 'engines/sword25/sfx/fmodexsound.cpp')
-rw-r--r--engines/sword25/sfx/fmodexsound.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sword25/sfx/fmodexsound.cpp b/engines/sword25/sfx/fmodexsound.cpp
index da0f0f932e..e71711577c 100644
--- a/engines/sword25/sfx/fmodexsound.cpp
+++ b/engines/sword25/sfx/fmodexsound.cpp
@@ -120,7 +120,7 @@ inline FMOD_SOUND_FORMAT BitsPerSampleToFMODExSoundFormat(unsigned int BitsPerSa
#endif
-FMODExSound::FMODExSound(BS_Kernel *pKernel) :
+FMODExSound::FMODExSound(Kernel *pKernel) :
SoundEngine(pKernel)
/* m_FMOD(0),
m_NextHandle(1) */ {
@@ -149,7 +149,7 @@ FMODExSound::~FMODExSound() {
// -----------------------------------------------------------------------------
-BS_Service *FMODExSound_CreateObject(BS_Kernel *pKernel) {
+Service *FMODExSound_CreateObject(Kernel *pKernel) {
return new FMODExSound(pKernel);
}
@@ -727,7 +727,7 @@ unsigned int BS_FMODExSound::CountPlayingDynamicSounds() {
// Ressourcen-Verwaltung
// -----------------------------------------------------------------------------
-BS_Resource *FMODExSound::LoadResource(const Common::String &FileName) {
+Resource *FMODExSound::LoadResource(const Common::String &FileName) {
#if 0
BS_ASSERT(m_FMOD);
BS_ASSERT(CanLoadResource(FileName));
@@ -764,7 +764,7 @@ bool FMODExSound::CanLoadResource(const Common::String &FileName) {
// Persistenz
// -----------------------------------------------------------------------------
-bool FMODExSound::Persist(BS_OutputPersistenceBlock &Writer) {
+bool FMODExSound::Persist(OutputPersistenceBlock &Writer) {
#if 0
BS_ASSERT(m_FMOD);
@@ -815,7 +815,7 @@ bool FMODExSound::Persist(BS_OutputPersistenceBlock &Writer) {
// -----------------------------------------------------------------------------
-bool FMODExSound::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool FMODExSound::Unpersist(InputPersistenceBlock &Reader) {
#if 0
BS_ASSERT(m_FMOD);