diff options
Diffstat (limited to 'engines/sword25/sfx/fmodexsound.cpp')
-rw-r--r-- | engines/sword25/sfx/fmodexsound.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sword25/sfx/fmodexsound.cpp b/engines/sword25/sfx/fmodexsound.cpp index da0f0f932e..e71711577c 100644 --- a/engines/sword25/sfx/fmodexsound.cpp +++ b/engines/sword25/sfx/fmodexsound.cpp @@ -120,7 +120,7 @@ inline FMOD_SOUND_FORMAT BitsPerSampleToFMODExSoundFormat(unsigned int BitsPerSa #endif -FMODExSound::FMODExSound(BS_Kernel *pKernel) : +FMODExSound::FMODExSound(Kernel *pKernel) : SoundEngine(pKernel) /* m_FMOD(0), m_NextHandle(1) */ { @@ -149,7 +149,7 @@ FMODExSound::~FMODExSound() { // ----------------------------------------------------------------------------- -BS_Service *FMODExSound_CreateObject(BS_Kernel *pKernel) { +Service *FMODExSound_CreateObject(Kernel *pKernel) { return new FMODExSound(pKernel); } @@ -727,7 +727,7 @@ unsigned int BS_FMODExSound::CountPlayingDynamicSounds() { // Ressourcen-Verwaltung // ----------------------------------------------------------------------------- -BS_Resource *FMODExSound::LoadResource(const Common::String &FileName) { +Resource *FMODExSound::LoadResource(const Common::String &FileName) { #if 0 BS_ASSERT(m_FMOD); BS_ASSERT(CanLoadResource(FileName)); @@ -764,7 +764,7 @@ bool FMODExSound::CanLoadResource(const Common::String &FileName) { // Persistenz // ----------------------------------------------------------------------------- -bool FMODExSound::Persist(BS_OutputPersistenceBlock &Writer) { +bool FMODExSound::Persist(OutputPersistenceBlock &Writer) { #if 0 BS_ASSERT(m_FMOD); @@ -815,7 +815,7 @@ bool FMODExSound::Persist(BS_OutputPersistenceBlock &Writer) { // ----------------------------------------------------------------------------- -bool FMODExSound::Unpersist(BS_InputPersistenceBlock &Reader) { +bool FMODExSound::Unpersist(InputPersistenceBlock &Reader) { #if 0 BS_ASSERT(m_FMOD); |