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-rw-r--r--engines/sword25/gfx/image/vectorimagerenderer.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sword25/gfx/image/vectorimagerenderer.cpp b/engines/sword25/gfx/image/vectorimagerenderer.cpp
index 43ac8683ac..7587aab4e5 100644
--- a/engines/sword25/gfx/image/vectorimagerenderer.cpp
+++ b/engines/sword25/gfx/image/vectorimagerenderer.cpp
@@ -329,17 +329,17 @@ void drawBez(ArtBpath *bez1, ArtBpath *bez2, art_u8 *buffer, int width, int heig
#if 0
const char *codes[] = {"ART_MOVETO", "ART_MOVETO_OPEN", "ART_CURVETO", "ART_LINETO", "ART_END"};
for (int i = 0;; i++) {
- printf(" bez[%d].code = %s;\n", i, codes[bez[i].code]);
+ debugN(" bez[%d].code = %s;\n", i, codes[bez[i].code]);
if (bez[i].code == ART_END)
break;
if (bez[i].code == ART_CURVETO) {
- printf(" bez[%d].x1 = %f; bez[%d].y1 = %f;\n", i, bez[i].x1, i, bez[i].y1);
- printf(" bez[%d].x2 = %f; bez[%d].y2 = %f;\n", i, bez[i].x2, i, bez[i].y2);
+ debugN(" bez[%d].x1 = %f; bez[%d].y1 = %f;\n", i, bez[i].x1, i, bez[i].y1);
+ debugN(" bez[%d].x2 = %f; bez[%d].y2 = %f;\n", i, bez[i].x2, i, bez[i].y2);
}
- printf(" bez[%d].x3 = %f; bez[%d].y3 = %f;\n", i, bez[i].x3, i, bez[i].y3);
+ debugN(" bez[%d].x3 = %f; bez[%d].y3 = %f;\n", i, bez[i].x3, i, bez[i].y3);
}
- printf(" drawBez(bez, buffer, 1.0, 1.0, %f, 0x%08x);\n", penWidth, color);
+ debugN(" drawBez(bez, buffer, 1.0, 1.0, %f, 0x%08x);\n", penWidth, color);
#endif
// HACK: Some frames have green bounding boxes drawn.