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-rw-r--r--engines/sword25/gfx/image/vectorimage.cpp132
1 files changed, 63 insertions, 69 deletions
diff --git a/engines/sword25/gfx/image/vectorimage.cpp b/engines/sword25/gfx/image/vectorimage.cpp
index b1102d38b8..c72cad54f9 100644
--- a/engines/sword25/gfx/image/vectorimage.cpp
+++ b/engines/sword25/gfx/image/vectorimage.cpp
@@ -50,12 +50,6 @@ namespace Sword25 {
// SWF Datentypen
// -----------------------------------------------------------------------------
-typedef uint8_t u8;
-typedef uint32_t u32;
-typedef uint16_t u16;
-typedef int16_t s32;
-
-
// -----------------------------------------------------------------------------
// Bitstream Hilfsklasse
// -----------------------------------------------------------------------------
@@ -70,12 +64,12 @@ public:
m_Pos(pData), m_End(pData + DataSize), m_WordMask(0)
{}
- inline u32 GetBits(unsigned int BitCount) {
+ inline uint32 GetBits(unsigned int BitCount) {
if (BitCount == 0 || BitCount > 32) {
error("SWFBitStream::GetBits() must read at least 1 and at most 32 bits at a time");
}
- u32 value = 0;
+ uint32 value = 0;
while (BitCount) {
if (m_WordMask == 0) FlushByte();
@@ -89,9 +83,9 @@ public:
return value;
}
- inline s32 GetSignedBits(unsigned int BitCount) {
+ inline int32 GetSignedBits(unsigned int BitCount) {
// Bits einlesen
- u32 Temp = GetBits(BitCount);
+ uint32 Temp = GetBits(BitCount);
// Falls das Sign-Bit gesetzt ist, den Rest des Rückgabewertes mit 1-Bits auffüllen (Sign Extension)
if (Temp & 1 << (BitCount - 1))
@@ -100,25 +94,25 @@ public:
return Temp;
}
- inline u32 GetU32() {
- u32 Byte1 = GetU8();
- u32 Byte2 = GetU8();
- u32 Byte3 = GetU8();
- u32 Byte4 = GetU8();
+ inline uint32 GetUInt32() {
+ uint32 Byte1 = GetByte();
+ uint32 Byte2 = GetByte();
+ uint32 Byte3 = GetByte();
+ uint32 Byte4 = GetByte();
return Byte1 | (Byte2 << 8) | (Byte3 << 16) | (Byte4 << 24);
}
- inline u16 GetU16() {
- u32 Byte1 = GetU8();
- u32 Byte2 = GetU8();
+ inline uint16 GetUInt16() {
+ uint32 Byte1 = GetByte();
+ uint32 Byte2 = GetByte();
return Byte1 | (Byte2 << 8);
}
- inline u8 GetU8() {
+ inline byte GetByte() {
FlushByte();
- u8 Value = m_Word;
+ byte Value = m_Word;
m_WordMask = 0;
FlushByte();
@@ -150,7 +144,7 @@ private:
const unsigned char *m_Pos;
const unsigned char *m_End;
- u8 m_Word;
+ byte m_Word;
unsigned int m_WordMask;
};
@@ -164,7 +158,7 @@ namespace {
// Konstanten
// -----------------------------------------------------------------------------
-const u32 MAX_ACCEPTED_FLASH_VERSION = 3; // Die höchste Flash-Dateiversion, die vom Lader akzeptiert wird
+const uint32 MAX_ACCEPTED_FLASH_VERSION = 3; // Die höchste Flash-Dateiversion, die vom Lader akzeptiert wird
// -----------------------------------------------------------------------------
@@ -175,13 +169,13 @@ Common::Rect FlashRectToBSRect(VectorImage::SWFBitStream &bs) {
bs.FlushByte();
// Feststellen mit wie vielen Bits die einzelnen Komponenten kodiert sind
- u32 BitsPerValue = bs.GetBits(5);
+ uint32 BitsPerValue = bs.GetBits(5);
// Die einzelnen Komponenten einlesen
- s32 XMin = bs.GetSignedBits(BitsPerValue);
- s32 XMax = bs.GetSignedBits(BitsPerValue);
- s32 YMin = bs.GetSignedBits(BitsPerValue);
- s32 YMax = bs.GetSignedBits(BitsPerValue);
+ int32 XMin = bs.GetSignedBits(BitsPerValue);
+ int32 XMax = bs.GetSignedBits(BitsPerValue);
+ int32 YMin = bs.GetSignedBits(BitsPerValue);
+ int32 YMax = bs.GetSignedBits(BitsPerValue);
return Common::Rect(XMin, YMin, XMax + 1, YMax + 1);
}
@@ -238,10 +232,10 @@ VectorImage::VectorImage(const unsigned char *pFileData, unsigned int FileSize,
SWFBitStream bs(pFileData, FileSize);
// SWF-Signatur überprüfen
- u32 Signature[3];
- Signature[0] = bs.GetU8();
- Signature[1] = bs.GetU8();
- Signature[2] = bs.GetU8();
+ uint32 Signature[3];
+ Signature[0] = bs.GetByte();
+ Signature[1] = bs.GetByte();
+ Signature[2] = bs.GetByte();
if (Signature[0] != 'F' ||
Signature[1] != 'W' ||
Signature[2] != 'S') {
@@ -250,14 +244,14 @@ VectorImage::VectorImage(const unsigned char *pFileData, unsigned int FileSize,
}
// Versionsangabe überprüfen
- u32 Version = bs.GetU8();
+ uint32 Version = bs.GetByte();
if (Version > MAX_ACCEPTED_FLASH_VERSION) {
BS_LOG_ERRORLN("File is of version %d. Highest accepted version is %d.", Version, MAX_ACCEPTED_FLASH_VERSION);
return;
}
// Dateigröße auslesen und mit der tatsächlichen Größe vergleichen
- u32 StoredFileSize = bs.GetU32();
+ uint32 StoredFileSize = bs.GetUInt32();
if (StoredFileSize != FileSize) {
BS_LOG_ERRORLN("File is not a valid SWF-file");
return;
@@ -267,8 +261,8 @@ VectorImage::VectorImage(const unsigned char *pFileData, unsigned int FileSize,
Common::Rect MovieRect = FlashRectToBSRect(bs);
// Framerate und Frameanzahl auslesen
- /* u32 FrameRate = */bs.GetU16();
- /* u32 FrameCount = */bs.GetU16();
+ /* uint32 FrameRate = */bs.GetUInt16();
+ /* uint32 FrameCount = */bs.GetUInt16();
// Tags parsen
// Da wir uns nur für das erste DefineShape-Tag interessieren
@@ -278,11 +272,11 @@ VectorImage::VectorImage(const unsigned char *pFileData, unsigned int FileSize,
bs.FlushByte();
// Tagtyp und Länge auslesen
- u16 TagTypeAndLength = bs.GetU16();
- u32 TagType = TagTypeAndLength >> 6;
- u32 TagLength = TagTypeAndLength & 0x3f;
+ uint16 TagTypeAndLength = bs.GetUInt16();
+ uint32 TagType = TagTypeAndLength >> 6;
+ uint32 TagLength = TagTypeAndLength & 0x3f;
if (TagLength == 0x3f)
- TagLength = bs.GetU32();
+ TagLength = bs.GetUInt32();
switch (TagType) {
case 2:
@@ -310,7 +304,7 @@ VectorImage::VectorImage(const unsigned char *pFileData, unsigned int FileSize,
// -----------------------------------------------------------------------------
bool VectorImage::ParseDefineShape(unsigned int ShapeType, SWFBitStream &bs) {
- /*u32 ShapeID = */bs.GetU16();
+ /*uint32 ShapeID = */bs.GetUInt16();
// Bounding Box auslesen
m_BoundingBox = FlashRectToBSRect(bs);
@@ -333,26 +327,26 @@ bool VectorImage::ParseDefineShape(unsigned int ShapeType, SWFBitStream &bs) {
bool EndOfShapeDiscovered = false;
while (!EndOfShapeDiscovered) {
- u32 TypeFlag = bs.GetBits(1);
+ uint32 TypeFlag = bs.GetBits(1);
// Non-Edge Record
if (TypeFlag == 0) {
// Feststellen welche Parameter gesetzt werden
- u32 StateNewStyles = bs.GetBits(1);
- u32 StateLineStyle = bs.GetBits(1);
- u32 StateFillStyle1 = bs.GetBits(1);
- u32 StateFillStyle0 = bs.GetBits(1);
- u32 StateMoveTo = bs.GetBits(1);
+ uint32 StateNewStyles = bs.GetBits(1);
+ uint32 StateLineStyle = bs.GetBits(1);
+ uint32 StateFillStyle1 = bs.GetBits(1);
+ uint32 StateFillStyle0 = bs.GetBits(1);
+ uint32 StateMoveTo = bs.GetBits(1);
// End der Shape-Definition erreicht?
if (!StateNewStyles && !StateLineStyle && !StateFillStyle0 && !StateFillStyle1 && !StateMoveTo)
EndOfShapeDiscovered = true;
// Parameter dekodieren
else {
- s32 MoveDeltaX = 0;
- s32 MoveDeltaY = 0;
+ int32 MoveDeltaX = 0;
+ int32 MoveDeltaY = 0;
if (StateMoveTo) {
- u32 MoveToBits = bs.GetBits(5);
+ uint32 MoveToBits = bs.GetBits(5);
MoveDeltaX = bs.GetSignedBits(MoveToBits);
MoveDeltaY = bs.GetSignedBits(MoveToBits);
}
@@ -406,15 +400,15 @@ bool VectorImage::ParseDefineShape(unsigned int ShapeType, SWFBitStream &bs) {
}
} else {
// Edge Record
- u32 EdgeFlag = bs.GetBits(1);
- u32 NumBits = bs.GetBits(4) + 2;
+ uint32 EdgeFlag = bs.GetBits(1);
+ uint32 NumBits = bs.GetBits(4) + 2;
// Curved edge
if (EdgeFlag == 0) {
- /* s32 ControlDeltaX = */bs.GetSignedBits(NumBits);
- /* s32 ControlDeltaY = */bs.GetSignedBits(NumBits);
- /* s32 AnchorDeltaX = */bs.GetSignedBits(NumBits);
- /* s32 AnchorDeltaY = */bs.GetSignedBits(NumBits);
+ /* int32 ControlDeltaX = */bs.GetSignedBits(NumBits);
+ /* int32 ControlDeltaY = */bs.GetSignedBits(NumBits);
+ /* int32 AnchorDeltaX = */bs.GetSignedBits(NumBits);
+ /* int32 AnchorDeltaY = */bs.GetSignedBits(NumBits);
#if 0 // TODO
double ControlX = m_Elements.back().m_Paths.last_x() + ControlDeltaX;
@@ -425,15 +419,15 @@ bool VectorImage::ParseDefineShape(unsigned int ShapeType, SWFBitStream &bs) {
#endif
} else {
// Staight edge
- s32 DeltaX = 0;
- s32 DeltaY = 0;
+ int32 DeltaX = 0;
+ int32 DeltaY = 0;
- u32 GeneralLineFlag = bs.GetBits(1);
+ uint32 GeneralLineFlag = bs.GetBits(1);
if (GeneralLineFlag) {
DeltaX = bs.GetSignedBits(NumBits);
DeltaY = bs.GetSignedBits(NumBits);
} else {
- u32 VertLineFlag = bs.GetBits(1);
+ uint32 VertLineFlag = bs.GetBits(1);
if (VertLineFlag)
DeltaY = bs.GetSignedBits(NumBits);
else
@@ -464,17 +458,17 @@ bool VectorImage::ParseStyles(unsigned int ShapeType, SWFBitStream &bs, unsigned
// -----------------
// Anzahl an Fillstyles bestimmen
- unsigned int FillStyleCount = bs.GetU8();
- if (FillStyleCount == 0xff) FillStyleCount = bs.GetU16();
+ unsigned int FillStyleCount = bs.GetByte();
+ if (FillStyleCount == 0xff) FillStyleCount = bs.GetUInt16();
// Alle Fillstyles einlesen, falls ein Fillstyle mit Typ != 0 gefunden wird, wird das Parsen abgebrochen.
// Es wird nur "solid fill" (Typ 0) unterstützt.
m_Elements.back().m_FillStyles.reserve(FillStyleCount);
for (unsigned int i = 0; i < FillStyleCount; ++i) {
- u8 Type = bs.GetU8();
- u32 Color;
+ byte Type = bs.GetByte();
+ uint32 Color;
if (ShapeType == 3) {
- Color = (bs.GetU8() << 16) | (bs.GetU8() << 8) | bs.GetU8() | (bs.GetU8() << 24);
+ Color = (bs.GetByte() << 16) | (bs.GetByte() << 8) | bs.GetByte() | (bs.GetByte() << 24);
} else
Color = bs.GetBits(24) | (0xff << 24);
if (Type != 0) return false;
@@ -486,17 +480,17 @@ bool VectorImage::ParseStyles(unsigned int ShapeType, SWFBitStream &bs, unsigned
// -----------------
// Anzahl an Linestyles bestimmen
- unsigned int LineStyleCount = bs.GetU8();
+ unsigned int LineStyleCount = bs.GetByte();
if (LineStyleCount == 0xff)
- LineStyleCount = bs.GetU16();
+ LineStyleCount = bs.GetUInt16();
// Alle Linestyles einlesen
m_Elements.back().m_LineStyles.reserve(LineStyleCount);
for (unsigned int i = 0; i < LineStyleCount; ++i) {
- double Width = bs.GetU16();
- u32 Color;
+ double Width = bs.GetUInt16();
+ uint32 Color;
if (ShapeType == 3)
- Color = (bs.GetU8() << 16) | (bs.GetU8() << 8) | bs.GetU8() | (bs.GetU8() << 24);
+ Color = (bs.GetByte() << 16) | (bs.GetByte() << 8) | bs.GetByte() | (bs.GetByte() << 24);
else
Color = bs.GetBits(24) | (0xff << 24);