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-rw-r--r--engines/sword2/console.cpp2
-rw-r--r--engines/sword2/sword2.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword2/console.cpp b/engines/sword2/console.cpp
index 957b2431e0..28e2e8ce7b 100644
--- a/engines/sword2/console.cpp
+++ b/engines/sword2/console.cpp
@@ -446,7 +446,7 @@ bool Debugger::Cmd_ResLook(int argc, const char **argv) {
DebugPrintf("<menu icon> %s\n", _vm->_resman->fetchName(res));
break;
default:
- DebugPrintf("unrecognised fileType %d\n", type);
+ DebugPrintf("unrecognized fileType %d\n", type);
break;
}
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp
index 87c7c12ad6..3b7965259c 100644
--- a/engines/sword2/sword2.cpp
+++ b/engines/sword2/sword2.cpp
@@ -145,7 +145,7 @@ GameList Sword2MetaEngine::detectGames(const Common::FSList &fslist) const {
if (0 == scumm_stricmp(g->detectname, fileName)) {
// Match found, add to list of candidates, then abort inner loop.
- detectedGames.push_back(GameDescriptor(g->gameid, g->description, Common::UNK_LANG, Common::kPlatformUnknown, Common::GUIO_NOMIDI));
+ detectedGames.push_back(GameDescriptor(g->gameid, g->description, Common::UNK_LANG, Common::kPlatformUnknown, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
break;
}
}