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-rw-r--r--engines/teenagent/actor.cpp38
1 files changed, 37 insertions, 1 deletions
diff --git a/engines/teenagent/actor.cpp b/engines/teenagent/actor.cpp
index e9a29ff35d..71c5caebb0 100644
--- a/engines/teenagent/actor.cpp
+++ b/engines/teenagent/actor.cpp
@@ -24,12 +24,48 @@
#include "teenagent/actor.h"
#include "teenagent/objects.h"
+#include "teenagent/resources.h"
namespace TeenAgent {
-Actor::Actor() : head_index(0) {}
+Actor::Actor() : head_index(0), idle_type(0) {}
//idle animation lists at dseg: 0x6540
+Common::Rect Actor::renderIdle(Graphics::Surface *surface, const Common::Point &position, uint8 orientation, uint zoom) {
+ static Common::RandomSource random;
+ if (index == 0) {
+ idle_type = random.getRandomNumber(2);
+ debug(0, "switched to idle animation %u", idle_type);
+ }
+
+ Resources * res = Resources::instance();
+ byte *frames_idle;
+ do {
+ frames_idle = res->dseg.ptr(res->dseg.get_word(0x6540 + idle_type * 2)) + index++;
+ if (*frames_idle == 0) {
+ idle_type = random.getRandomNumber(2);
+ debug(0, "switched to idle animation %u[loop]", idle_type);
+ index = 3; //put 4th frame (base 1) if idle animation loops
+ }
+ } while(*frames_idle == 0);
+
+ bool mirror = orientation == kActorLeft;
+ Surface *s = frames + *frames_idle - 1;
+
+ ///\todo remove copy-paste here and below
+ int xp = position.x - s->w * zoom / 512 - s->x, yp = position.y - s->h * zoom / 256 - s->y;
+ if (xp < 0)
+ xp = 0;
+ if (xp + s->w > 320)
+ xp = 320 - s->w;
+
+ if (yp < 0)
+ yp = 0;
+ if (yp + s->h > 200)
+ yp = 200 - s->h;
+
+ return s->render(surface, xp, yp, mirror, Common::Rect(), zoom);
+}
Common::Rect Actor::render(Graphics::Surface *surface, const Common::Point &position, uint8 orientation, int delta_frame, bool render_head, uint zoom) {
const uint8 frames_left_right[] = {0, 1, 2, 3, 4, 5, /* step */ 6, 7, 8, 9};