aboutsummaryrefslogtreecommitdiff
path: root/engines/teenagent/animation.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/teenagent/animation.cpp')
-rw-r--r--engines/teenagent/animation.cpp185
1 files changed, 185 insertions, 0 deletions
diff --git a/engines/teenagent/animation.cpp b/engines/teenagent/animation.cpp
new file mode 100644
index 0000000000..3330acee2f
--- /dev/null
+++ b/engines/teenagent/animation.cpp
@@ -0,0 +1,185 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://www.switchlink.se/svn/teen/animation.cpp $
+ * $Id: animation.cpp 296 2009-09-01 19:55:58Z megath $
+ */
+
+
+#include "animation.h"
+#include "common/endian.h"
+
+using namespace TeenAgent;
+
+Animation::Animation() : id(0), x(0), y(0), loop(true), data(0), data_size(0), frames_count(0), frames(0), index(0) {
+}
+
+Surface * Animation::currentFrame(int dt) {
+ if (frames == NULL || frames_count == 0)
+ return NULL;
+
+ Surface * r;
+
+ if (data != NULL) {
+ uint32 frame = 3 * index;
+ //debug(0, "%u/%u", index, data_size / 3);
+ index += dt;
+
+ if (!loop && index >= data_size / 3) {
+ return NULL;
+ }
+
+ if (data[frame] - 1 >= frames_count) {
+ warning("invalid frame %u(0x%x) (max %u) index %u, mod %u", frame, frame, frames_count, index - 1, data_size / 3);
+ return NULL;
+ }
+
+ r = frames + data[frame] - 1;
+ uint16 pos = READ_LE_UINT16(data + frame + 1);
+ index %= (data_size / 3);
+
+ if (pos != 0) {
+ x = r->x = pos % 320;
+ y = r->y = pos / 320;
+ }
+ } else {
+ //debug(0, "index %u", index);
+ r = frames + index;
+ index += dt;
+ index %= frames_count;
+ }
+
+ return r;
+}
+
+
+void Animation::free() {
+ id = 0;
+ x = y = 0;
+ loop = true;
+
+ delete[] data;
+ data = NULL;
+ data_size = 0;
+
+ frames_count = 0;
+ delete[] frames;
+ frames = NULL;
+
+ index = 0;
+}
+
+void Animation::load(Common::SeekableReadStream * s, Type type) {
+ //fixme: do not reload the same animation each time
+ free();
+
+ if (s == NULL && s->size() <= 1) {
+ debug(0, "empty animation");
+ return;
+ }
+
+ uint16 pos = 0;
+ int off = 0;
+ switch(type) {
+ case TypeLan:
+ data_size = s->readUint16LE();
+ if (s->eos()) {
+ debug(0, "empty animation");
+ return;
+ }
+
+ data_size -= 2;
+ data = new byte[data_size];
+ data_size = s->read(data, data_size);
+/* for(int i = 0; i < data_size; ++i) {
+ debug(0, "%02x ", data[i]);
+ }
+ debug(0, ", %u frames", data_size / 3);
+*/
+ frames_count = s->readByte();
+ debug(0, "%u physical frames", frames_count);
+ if (frames_count == 0)
+ return;
+
+ frames = new Surface[frames_count];
+
+ s->skip(frames_count * 2 - 2); //sizes
+ pos = s->readUint16LE();
+ //debug(0, "pos?: %04x", pos);
+
+ for(uint16 i = 0; i < frames_count; ++i) {
+ frames[i].load(s, Surface::TypeLan);
+ frames[i].x = 0;
+ frames[i].y = 0;
+ }
+ break;
+
+ case TypeInventory: {
+ data_size = 3 * s->readByte();
+ data = new byte[data_size];
+
+ frames_count = 0;
+ for(byte i = 0; i < data_size / 3; ++i) {
+ int idx = i * 3;
+ byte unk = s->readByte();
+ data[idx] = s->readByte();
+ if (data[idx] == 0)
+ data[idx] = 1; //fixme: investigate
+ if (data[idx] > frames_count)
+ frames_count = data[idx];
+ data[idx + 1] = 0;
+ data[idx + 2] = 0;
+ //debug(0, "frame #%u", data[idx]);
+ }
+
+ frames = new Surface[frames_count];
+
+ for(uint16 i = 0; i < frames_count; ++i) {
+ frames[i].load(s, Surface::TypeOns);
+ }
+ }
+ break;
+
+ case TypeVaria:
+ frames_count = s->readByte();
+ debug(0, "loading varia resource, %u physical frames", frames_count);
+ uint16 offset[255];
+ for(byte i = 0; i < frames_count; ++i) {
+ offset[i] = s->readUint16LE();
+ debug(0, "%u: %04x", i, offset[i]);
+ }
+ frames = new Surface[frames_count];
+ for(uint16 i = 0; i < frames_count; ++i) {
+ debug(0, "%04x", offset[i]);
+ s->seek(offset[i] + off);
+ frames[i].load(s, Surface::TypeOns);
+ frames[i].x = 0;
+ frames[i].y = 0;
+ }
+
+ break;
+ }
+
+ debug(0, "%u frames", data_size / 3);
+}
+
+Animation::~Animation() {
+ free();
+}