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Diffstat (limited to 'engines/teenagent/animation.h')
-rw-r--r-- | engines/teenagent/animation.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/engines/teenagent/animation.h b/engines/teenagent/animation.h new file mode 100644 index 0000000000..4304dc92a4 --- /dev/null +++ b/engines/teenagent/animation.h @@ -0,0 +1,64 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://www.switchlink.se/svn/teen/animation.h $ + * $Id: animation.h 214 2009-08-14 06:09:26Z megath $ + */ + + +#ifndef TEENAGENT_ANIMATION_H__ +#define TEENAGENT_ANIMATION_H__ + +#include "common/stream.h" +#include "surface.h" + +namespace TeenAgent { +class Animation { +public: + uint16 id, x, y; + bool loop; + + enum Type {TypeLan, TypeVaria, TypeInventory}; + + Animation(); + void load(Common::SeekableReadStream * s, Type type = TypeLan); + void free(); + + Surface * currentFrame(int dt = 1); + ~Animation(); + + bool empty() const { return frames == NULL; } + + //uint16 width() const { return frames? frames[0].w: 0; } + //uint16 height() const { return frames? frames[0].h: 0; } + +protected: + byte * data; + uint16 data_size; + + uint16 frames_count; + Surface * frames; + uint16 index; +}; +} + + +#endif + |