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Diffstat (limited to 'engines/teenagent/objects.h')
-rw-r--r-- | engines/teenagent/objects.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/engines/teenagent/objects.h b/engines/teenagent/objects.h new file mode 100644 index 0000000000..04f1cd335c --- /dev/null +++ b/engines/teenagent/objects.h @@ -0,0 +1,104 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://www.switchlink.se/svn/teen/objects.h $ + * $Id: objects.h 282 2009-08-30 22:12:01Z megath $ + */ + + +#ifndef TEENAGENT_OBJECTS_H__ +#define TEENAGENT_OBJECTS_H__ + +#include "common/rect.h" +#include "graphics/surface.h" + +namespace TeenAgent { + +//move into separate header: + +#include "common/pack-start.h" // START STRUCT PACKING + +struct Rect { + uint16 left, top, right, bottom; + inline bool in(const Common::Point &point) const { + return point.x >= left && point.x <= right && point.y >= top && point.y <= bottom; + } + inline Common::Point center() const { + return Common::Point((right + left) / 2, (bottom + top) / 2); + } + inline bool valid() const { + return left < 320 && right < 320 && top < 200 && bottom < 200; + } + void render(Graphics::Surface *surface, uint8 color) const; + void dump() { + debug(0, "rect[%u, %u, %u, %u]", left, top, right, bottom); + } + + void clear() { + left = top = right = bottom = 0; + } +} PACKED_STRUCT; + +struct Object { + byte id; + Rect rect; + Rect actor_rect; + byte actor_orientation; + byte enabled; + char name[1]; + + enum {ActorUp = 1, ActorRight = 2, ActorDown = 3, ActorLeft = 4 }; + + void dump(); + static Common::String description(const char *name); + Common::String description() const; +} PACKED_STRUCT; + +struct InventoryObject { + byte id; + byte animated; + char name[1]; + Common::String description() const; +} PACKED_STRUCT; + +struct UseObject { + byte inventory_id; + byte object_id; + byte unk02; + uint16 x, y; + uint16 callback; +} PACKED_STRUCT; + +struct Walkbox { + byte unk00; + byte unk01; + Rect rect; + byte unk0a; + byte unk0b; + byte unk0c; + byte unk0d; + void dump(); +} PACKED_STRUCT; + +#include "common/pack-end.h" // END STRUCT PACKING + +} + +#endif |