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-rw-r--r--engines/teenagent/inventory.cpp2
-rw-r--r--engines/teenagent/scene.cpp6
2 files changed, 6 insertions, 2 deletions
diff --git a/engines/teenagent/inventory.cpp b/engines/teenagent/inventory.cpp
index b0fe6a009a..193c413367 100644
--- a/engines/teenagent/inventory.cpp
+++ b/engines/teenagent/inventory.cpp
@@ -62,7 +62,7 @@ void Inventory::init(TeenAgentEngine *engine) {
offset[92] = items_size;
Resources *res = Resources::instance();
- for (byte i = 0; i < 92; ++i) {
+ for (byte i = 0; i <= 92; ++i) {
InventoryObject io;
uint16 obj_addr = res->dseg.get_word(0xc4a4 + i * 2);
if (obj_addr != 0)
diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp
index b406bcc00a..2e2571bd96 100644
--- a/engines/teenagent/scene.cpp
+++ b/engines/teenagent/scene.cpp
@@ -731,6 +731,10 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) {
s->render(surface);
}
+ if (mark != NULL && debug_features.feature[DebugFeatures::kShowOn]) {
+ on.render(surface, actor_animation_position);
+ }
+
if (mark != NULL) {
actor_animation_position = mark->render(surface);
if (!actor_animation.ignore)
@@ -809,7 +813,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) {
}
//removed mark == null. In final scene of chapter 2 mark rendered above table.
//if it'd cause any bugs, add hack here. (_id != 23 && mark == NULL)
- if (debug_features.feature[DebugFeatures::kShowOn]) {
+ if (mark == NULL && debug_features.feature[DebugFeatures::kShowOn]) {
on.render(surface, actor_animation_position);
}