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-rw-r--r--engines/testbed/detection.cpp31
1 files changed, 4 insertions, 27 deletions
diff --git a/engines/testbed/detection.cpp b/engines/testbed/detection.cpp
index 91518b2b8e..b869bb8ebb 100644
--- a/engines/testbed/detection.cpp
+++ b/engines/testbed/detection.cpp
@@ -45,34 +45,11 @@ static const ADGameDescription testbedDescriptions[] = {
AD_TABLE_END_MARKER
};
-static const ADParams detectionParams = {
- // Pointer to ADGameDescription or its superset structure
- (const byte *)testbedDescriptions,
- // Size of that superset structure
- sizeof(ADGameDescription),
- // Number of bytes to compute MD5 sum for
- 512,
- // List of all engine targets
- testbed_setting,
- // Structure for autoupgrading obsolete targets
- 0,
- // Name of single gameid (optional)
- "testbed",
- // List of files for file-based fallback detection (optional)
- 0,
- // Flags
- ADGF_NO_FLAGS,
- // Additional GUI options (for every game}
- Common::GUIO_NONE,
- // Maximum directory depth
- 1,
- // List of directory globs
- 0
-};
-
class TestbedMetaEngine : public AdvancedMetaEngine {
public:
- TestbedMetaEngine() : AdvancedMetaEngine(detectionParams) {
+ TestbedMetaEngine() : AdvancedMetaEngine(testbedDescriptions, sizeof(ADGameDescription), testbed_setting) {
+ _md5Bytes = 512;
+ _singleid = "testbed";
}
virtual const char *getName() const {
@@ -83,7 +60,7 @@ public:
return "Copyright (C) ScummVM";
}
- virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription * /* desc */) const {
// Instantiate Engine even if the game data is not found.
*engine = new Testbed::TestbedEngine(syst);
return true;