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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef TESTBED_GRAPHICS_H
+#define TESTBED_GRAPHICS_H
+
+#include "testbed/testsuite.h"
+
+namespace Testbed {
+
+namespace GFXtests {
+
+// Helper functions for GFX tests
+void drawEllipse(int x, int y, int a, int b);
+void setupMouseLoop(bool disableCursorPalette = false, const char *gfxModeName = "", int cursorTargetScale = 1);
+void initMousePalette();
+Common::Rect computeSize(Common::Rect &cursorRect, int scalingFactor, int cursorTargetScale);
+void HSVtoRGB(int &rComp, int &gComp, int &bComp, int hue, int sat, int val);
+Common::Rect drawCursor(bool cursorPaletteDisabled = false, const char *gfxModeName = "", int cursorTargetScale = 1);
+
+// will contain function declarations for GFX tests
+TestExitStatus cursorTrails();
+TestExitStatus fullScreenMode();
+TestExitStatus aspectRatio();
+TestExitStatus palettizedCursors();
+TestExitStatus mouseMovements();
+TestExitStatus copyRectToScreen();
+TestExitStatus iconifyWindow();
+TestExitStatus scaledCursors();
+TestExitStatus shakingEffect();
+TestExitStatus focusRectangle();
+TestExitStatus overlayGraphics();
+TestExitStatus paletteRotation();
+TestExitStatus pixelFormats();
+// add more here
+
+} // End of namespace GFXtests
+
+class GFXTestSuite : public Testsuite {
+public:
+ /**
+ * The constructor for the GFXTestSuite
+ * For every test to be executed one must:
+ * 1) Create a function that would invoke the test
+ * 2) Add that test to list by executing addTest()
+ *
+ * @see addTest()
+ */
+ GFXTestSuite();
+ ~GFXTestSuite() {}
+ const char *getName() const {
+ return "GFX";
+ }
+ const char *getDescription() const {
+ return "Graphics Subsystem";
+ }
+ static void setCustomColor(uint r, uint g, uint b);
+
+private:
+ /**
+ * A Palette consists of 4 components RGBA.
+ * As of now we only take 3 colors
+ * 0 (R:0, G:0, B:0) Black (kColorBlack)
+ * 1 (R:255, G:255, B:255) White (kColorWhite)
+ * 2 (R:255, G:255, B:255) your customized color (by default white) (kColorCustom)
+ * The remaining values are zero
+ */
+ static byte _palette[256 * 4];
+};
+
+} // End of namespace Testbed
+
+#endif // TESTBED_GRAPHICS_H