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Diffstat (limited to 'engines/tinsel/anim.cpp')
-rw-r--r--engines/tinsel/anim.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/tinsel/anim.cpp b/engines/tinsel/anim.cpp
index 034296ccc7..a1ec02186c 100644
--- a/engines/tinsel/anim.cpp
+++ b/engines/tinsel/anim.cpp
@@ -44,9 +44,9 @@ SCRIPTSTATE DoNextFrame(ANIM *pAnim) {
while (1) { // repeat until a real image
debugC(DEBUG_DETAILED, kTinselDebugAnimations,
"DoNextFrame %ph index=%d, op=%xh", (byte *)pAnim, pAnim->scriptIndex,
- FROM_LE_32(pAni[pAnim->scriptIndex].op));
+ FROM_32(pAni[pAnim->scriptIndex].op));
- switch ((int32)FROM_LE_32(pAni[pAnim->scriptIndex].op)) {
+ switch ((int32)FROM_32(pAni[pAnim->scriptIndex].op)) {
case ANI_END: // end of animation script
// move to next opcode
@@ -61,7 +61,7 @@ SCRIPTSTATE DoNextFrame(ANIM *pAnim) {
pAnim->scriptIndex++;
// jump to new frame position
- pAnim->scriptIndex += (int32)FROM_LE_32(pAni[pAnim->scriptIndex].op);
+ pAnim->scriptIndex += (int32)FROM_32(pAni[pAnim->scriptIndex].op);
// go fetch a real image
break;
@@ -101,7 +101,7 @@ SCRIPTSTATE DoNextFrame(ANIM *pAnim) {
// move to x adjustment operand
pAnim->scriptIndex++;
- MultiAdjustXY(pAnim->pObject, (int32)FROM_LE_32(pAni[pAnim->scriptIndex].op), 0);
+ MultiAdjustXY(pAnim->pObject, (int32)FROM_32(pAni[pAnim->scriptIndex].op), 0);
// next opcode
pAnim->scriptIndex++;
@@ -114,7 +114,7 @@ SCRIPTSTATE DoNextFrame(ANIM *pAnim) {
// move to y adjustment operand
pAnim->scriptIndex++;
- MultiAdjustXY(pAnim->pObject, 0, (int32)FROM_LE_32(pAni[pAnim->scriptIndex].op));
+ MultiAdjustXY(pAnim->pObject, 0, (int32)FROM_32(pAni[pAnim->scriptIndex].op));
// next opcode
pAnim->scriptIndex++;
@@ -128,11 +128,11 @@ SCRIPTSTATE DoNextFrame(ANIM *pAnim) {
// move to x adjustment operand
pAnim->scriptIndex++;
- x = (int32)FROM_LE_32(pAni[pAnim->scriptIndex].op);
+ x = (int32)FROM_32(pAni[pAnim->scriptIndex].op);
// move to y adjustment operand
pAnim->scriptIndex++;
- y = (int32)FROM_LE_32(pAni[pAnim->scriptIndex].op);
+ y = (int32)FROM_32(pAni[pAnim->scriptIndex].op);
MultiAdjustXY(pAnim->pObject, x, y);
@@ -189,7 +189,7 @@ SCRIPTSTATE DoNextFrame(ANIM *pAnim) {
default: // must be an actual animation frame handle
// set objects new animation frame
- pAnim->pObject->hShape = FROM_LE_32(pAni[pAnim->scriptIndex].hFrame);
+ pAnim->pObject->hShape = FROM_32(pAni[pAnim->scriptIndex].hFrame);
// re-shape the object
MultiReshape(pAnim->pObject);
@@ -273,7 +273,7 @@ void SkipFrames(ANIM *pAnim, int numFrames) {
while (1) { // repeat until a real image
- switch ((int32)FROM_LE_32(pAni[pAnim->scriptIndex].op)) {
+ switch ((int32)FROM_32(pAni[pAnim->scriptIndex].op)) {
case ANI_END: // end of animation script
// going off the end is probably a error, but only in Tinsel 1
if (!TinselV2)
@@ -286,7 +286,7 @@ void SkipFrames(ANIM *pAnim, int numFrames) {
pAnim->scriptIndex++;
// jump to new frame position
- pAnim->scriptIndex += (int32)FROM_LE_32(pAni[pAnim->scriptIndex].op);
+ pAnim->scriptIndex += (int32)FROM_32(pAni[pAnim->scriptIndex].op);
if (TinselV2)
// Done if skip to jump
@@ -323,7 +323,7 @@ void SkipFrames(ANIM *pAnim, int numFrames) {
// move to x adjustment operand
pAnim->scriptIndex++;
- MultiAdjustXY(pAnim->pObject, (int32)FROM_LE_32(pAni[pAnim->scriptIndex].op), 0);
+ MultiAdjustXY(pAnim->pObject, (int32)FROM_32(pAni[pAnim->scriptIndex].op), 0);
// next opcode
pAnim->scriptIndex++;
@@ -334,7 +334,7 @@ void SkipFrames(ANIM *pAnim, int numFrames) {
// move to y adjustment operand
pAnim->scriptIndex++;
- MultiAdjustXY(pAnim->pObject, 0, (int32)FROM_LE_32(pAni[pAnim->scriptIndex].op));
+ MultiAdjustXY(pAnim->pObject, 0, (int32)FROM_32(pAni[pAnim->scriptIndex].op));
// next opcode
pAnim->scriptIndex++;
@@ -346,11 +346,11 @@ void SkipFrames(ANIM *pAnim, int numFrames) {
// move to x adjustment operand
pAnim->scriptIndex++;
- x = (int32)FROM_LE_32(pAni[pAnim->scriptIndex].op);
+ x = (int32)FROM_32(pAni[pAnim->scriptIndex].op);
// move to y adjustment operand
pAnim->scriptIndex++;
- y = (int32)FROM_LE_32(pAni[pAnim->scriptIndex].op);
+ y = (int32)FROM_32(pAni[pAnim->scriptIndex].op);
MultiAdjustXY(pAnim->pObject, x, y);
@@ -389,7 +389,7 @@ void SkipFrames(ANIM *pAnim, int numFrames) {
pAnim->scriptIndex++;
} else {
// set objects new animation frame
- pAnim->pObject->hShape = FROM_LE_32(pAni[pAnim->scriptIndex].hFrame);
+ pAnim->pObject->hShape = FROM_32(pAni[pAnim->scriptIndex].hFrame);
// re-shape the object
MultiReshape(pAnim->pObject);
@@ -414,7 +414,7 @@ bool AboutToJumpOrEnd(PANIM pAnim) {
for (;;) {
// repeat until a real image
- switch (FROM_LE_32(pAni[zzz].op)) {
+ switch (FROM_32(pAni[zzz].op)) {
case ANI_END: // end of animation script
case ANI_JUMP: // do animation jump
return true;