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-rw-r--r--engines/tinsel/detection.cpp33
1 files changed, 5 insertions, 28 deletions
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp
index 0d283f2ceb..59a567bc63 100644
--- a/engines/tinsel/detection.cpp
+++ b/engines/tinsel/detection.cpp
@@ -74,34 +74,11 @@ static const PlainGameDescriptor tinselGames[] = {
#include "tinsel/detection_tables.h"
-static const ADParams detectionParams = {
- // Pointer to ADGameDescription or its superset structure
- (const byte *)Tinsel::gameDescriptions,
- // Size of that superset structure
- sizeof(Tinsel::TinselGameDescription),
- // Number of bytes to compute MD5 sum for
- 5000,
- // List of all engine gameid
- tinselGames,
- // Structure for autoupgrading obsolete gameids
- 0,
- // Name of single gameid (optional)
- "tinsel",
- // List of files for file-based fallback detection (optional)
- 0,
- // Flags
- 0,
- // Additional GUI options (for every game}
- Common::GUIO_NONE,
- // Maximum directory depth
- 1,
- // List of directory globs
- 0
-};
-
class TinselMetaEngine : public AdvancedMetaEngine {
public:
- TinselMetaEngine() : AdvancedMetaEngine(detectionParams) {}
+ TinselMetaEngine() : AdvancedMetaEngine(Tinsel::gameDescriptions, sizeof(Tinsel::TinselGameDescription), tinselGames) {
+ params.singleid = "tinsel";
+ }
virtual const char *getName() const {
return "Tinsel";
@@ -265,7 +242,7 @@ const ADGameDescription *TinselMetaEngine::fallbackDetect(const Common::FSList &
if (testFile.open(allFiles[fname])) {
tmp.size = (int32)testFile.size();
- tmp.md5 = computeStreamMD5AsString(testFile, detectionParams.md5Bytes);
+ tmp.md5 = computeStreamMD5AsString(testFile, params.md5Bytes);
} else {
tmp.size = -1;
}
@@ -285,7 +262,7 @@ const ADGameDescription *TinselMetaEngine::fallbackDetect(const Common::FSList &
bool fileMissing = false;
- if ((detectionParams.flags & kADFlagUseExtraAsHint) && !extra.empty() && g->desc.extra != extra)
+ if ((params.flags & kADFlagUseExtraAsHint) && !extra.empty() && g->desc.extra != extra)
continue;
bool allFilesPresent = true;