aboutsummaryrefslogtreecommitdiff
path: root/engines/tinsel/detection_tables.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/tinsel/detection_tables.h')
-rw-r--r--engines/tinsel/detection_tables.h23
1 files changed, 15 insertions, 8 deletions
diff --git a/engines/tinsel/detection_tables.h b/engines/tinsel/detection_tables.h
index f05f39b319..a945672da2 100644
--- a/engines/tinsel/detection_tables.h
+++ b/engines/tinsel/detection_tables.h
@@ -34,6 +34,8 @@ static const TinselGameDescription gameDescriptions[] = {
// TINSEL_V2: The Discworld 2 game used this updated version of the Tinsel 1 engine,
// and as far as we know there aren't any variations of this engine.
+ // ==== Discworld 1 early (TinselV0) entries ==============================
+
{ // Floppy Demo V0 from http://www.adventure-treff.de/specials/dl_demos.php
{
"dw",
@@ -51,6 +53,8 @@ static const TinselGameDescription gameDescriptions[] = {
TINSEL_V0,
},
+ // ==== Discworld 1 entries ===============================================
+
{ // CD Demo V1 version, with *.gra files
{
"dw",
@@ -553,6 +557,9 @@ static const TinselGameDescription gameDescriptions[] = {
TINSEL_V1,
},
+ // ==== Discworld 2 entries ===============================================
+ // Note: All Discworld 2 versions are CD only, therefore we don't add the ADGF_CD flag
+
{ // English Discworld 2 demo
{
"dw2",
@@ -564,7 +571,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformDOS,
- ADGF_DEMO | ADGF_CD,
+ ADGF_DEMO,
GUIO1(GUIO_NOASPECT)
},
GID_DW2,
@@ -584,7 +591,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::EN_GRB,
Common::kPlatformDOS,
- ADGF_CD,
+ ADGF_NO_FLAGS,
GUIO1(GUIO_NOASPECT)
},
GID_DW2,
@@ -604,7 +611,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::EN_USA,
Common::kPlatformDOS,
- ADGF_CD,
+ ADGF_NO_FLAGS,
GUIO1(GUIO_NOASPECT)
},
GID_DW2,
@@ -624,7 +631,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformDOS,
- ADGF_CD,
+ ADGF_NO_FLAGS,
GUIO1(GUIO_NOASPECT)
},
GID_DW2,
@@ -644,7 +651,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformDOS,
- ADGF_CD,
+ ADGF_NO_FLAGS,
GUIO1(GUIO_NOASPECT)
},
GID_DW2,
@@ -665,7 +672,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformDOS,
- ADGF_CD,
+ ADGF_NO_FLAGS,
GUIO1(GUIO_NOASPECT)
},
GID_DW2,
@@ -685,7 +692,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformDOS,
- ADGF_CD,
+ ADGF_NO_FLAGS,
GUIO1(GUIO_NOASPECT)
},
GID_DW2,
@@ -706,7 +713,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::RU_RUS,
Common::kPlatformDOS,
- ADGF_CD,
+ ADGF_NO_FLAGS,
GUIO1(GUIO_NOASPECT)
},
GID_DW2,