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Diffstat (limited to 'engines/tinsel/music.cpp')
-rw-r--r--engines/tinsel/music.cpp141
1 files changed, 54 insertions, 87 deletions
diff --git a/engines/tinsel/music.cpp b/engines/tinsel/music.cpp
index fa5334a033..b3bfbcc5dc 100644
--- a/engines/tinsel/music.cpp
+++ b/engines/tinsel/music.cpp
@@ -131,16 +131,13 @@ bool PlayMidiSequence(uint32 dwFileOffset, bool bLoop) {
g_currentMidi = dwFileOffset;
g_currentLoop = bLoop;
- if (_vm->_config->_musicVolume != 0) {
- bool mute = false;
- if (ConfMan.hasKey("mute"))
- mute = ConfMan.getBool("mute");
+ bool mute = false;
+ if (ConfMan.hasKey("mute"))
+ mute = ConfMan.getBool("mute");
- SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
- }
+ SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
// the index and length of the last tune loaded
- static uint32 dwLastMidiIndex = 0; // FIXME: Avoid non-const global vars
uint32 dwSeqLen = 0; // length of the sequence
// Support for external music from the music enhancement project
@@ -181,61 +178,53 @@ bool PlayMidiSequence(uint32 dwFileOffset, bool bLoop) {
if (dwFileOffset == 0)
return true;
- if (dwFileOffset != dwLastMidiIndex) {
- Common::File midiStream;
-
- // open MIDI sequence file in binary mode
- if (!midiStream.open(MIDI_FILE))
- error(CANNOT_FIND_FILE, MIDI_FILE);
-
- // update index of last tune loaded
- dwLastMidiIndex = dwFileOffset;
-
- // move to correct position in the file
- midiStream.seek(dwFileOffset, SEEK_SET);
-
- // read the length of the sequence
- dwSeqLen = midiStream.readUint32LE();
-
- // make sure buffer is large enough for this sequence
- assert(dwSeqLen > 0 && dwSeqLen <= g_midiBuffer.size);
-
- // stop any currently playing tune
- _vm->_midiMusic->stop();
-
- // read the sequence
- if (midiStream.read(g_midiBuffer.pDat, dwSeqLen) != dwSeqLen)
- error(FILE_IS_CORRUPT, MIDI_FILE);
-
- midiStream.close();
-
- // WORKAROUND for bug #2820054 "DW1: No intro music at first start on Wii",
- // which actually affects all ports, since it's specific to the GRA version.
- //
- // The GRA version does not seem to set the channel volume at all for the first
- // intro track, thus we need to do that here. We only initialize the channels
- // used in that sequence. And we are using 127 as default channel volume.
- //
- // Only in the GRA version dwFileOffset can be "38888", just to be sure, we
- // check for the SCN files feature flag not being set though.
- if (_vm->getGameID() == GID_DW1 && dwFileOffset == 38888 && !(_vm->getFeatures() & GF_SCNFILES)) {
- _vm->_midiMusic->send(0x7F07B0 | 3);
- _vm->_midiMusic->send(0x7F07B0 | 5);
- _vm->_midiMusic->send(0x7F07B0 | 8);
- _vm->_midiMusic->send(0x7F07B0 | 10);
- _vm->_midiMusic->send(0x7F07B0 | 13);
- }
+ Common::File midiStream;
- _vm->_midiMusic->playMIDI(dwSeqLen, bLoop);
+ // open MIDI sequence file in binary mode
+ if (!midiStream.open(MIDI_FILE))
+ error(CANNOT_FIND_FILE, MIDI_FILE);
- // Store the length
- //dwLastSeqLen = dwSeqLen;
- } else {
- // dwFileOffset == dwLastMidiIndex
- _vm->_midiMusic->stop();
- _vm->_midiMusic->playMIDI(dwSeqLen, bLoop);
+ // move to correct position in the file
+ midiStream.seek(dwFileOffset, SEEK_SET);
+
+ // read the length of the sequence
+ dwSeqLen = midiStream.readUint32LE();
+
+ // make sure buffer is large enough for this sequence
+ assert(dwSeqLen > 0 && dwSeqLen <= g_midiBuffer.size);
+
+ // stop any currently playing tune
+ _vm->_midiMusic->stop();
+
+ // read the sequence. This needs to be read again before playSEQ() is
+ // called even if the music is restarting, as playSEQ() reads the file
+ // name off the buffer itself. However, that function adds SMF headers
+ // to the buffer, thus if it's read again, the SMF headers will be read
+ // and the filename will always be 'MThd'.
+ if (midiStream.read(g_midiBuffer.pDat, dwSeqLen) != dwSeqLen)
+ error(FILE_IS_CORRUPT, MIDI_FILE);
+
+ midiStream.close();
+
+ // WORKAROUND for bug #2820054 "DW1: No intro music at first start on Wii",
+ // which actually affects all ports, since it's specific to the GRA version.
+ //
+ // The GRA version does not seem to set the channel volume at all for the first
+ // intro track, thus we need to do that here. We only initialize the channels
+ // used in that sequence. And we are using 127 as default channel volume.
+ //
+ // Only in the GRA version dwFileOffset can be "38888", just to be sure, we
+ // check for the SCN files feature flag not being set though.
+ if (_vm->getGameID() == GID_DW1 && dwFileOffset == 38888 && !(_vm->getFeatures() & GF_SCNFILES)) {
+ _vm->_midiMusic->send(0x7F07B0 | 3);
+ _vm->_midiMusic->send(0x7F07B0 | 5);
+ _vm->_midiMusic->send(0x7F07B0 | 8);
+ _vm->_midiMusic->send(0x7F07B0 | 10);
+ _vm->_midiMusic->send(0x7F07B0 | 13);
}
+ _vm->_midiMusic->playMIDI(dwSeqLen, bLoop);
+
return true;
}
@@ -279,27 +268,7 @@ int GetMidiVolume() {
*/
void SetMidiVolume(int vol) {
assert(vol >= 0 && vol <= Audio::Mixer::kMaxChannelVolume);
-
- static int priorVolMusic = 0; // FIXME: Avoid non-const global vars
-
- if (vol == 0 && priorVolMusic == 0) {
- // Nothing to do
- } else if (vol == 0 && priorVolMusic != 0) {
- // Stop current midi sequence
- StopMidi();
- _vm->_midiMusic->setVolume(vol);
- } else if (vol != 0 && priorVolMusic == 0) {
- // Perhaps restart last midi sequence
- if (g_currentLoop)
- PlayMidiSequence(g_currentMidi, true);
-
- _vm->_midiMusic->setVolume(vol);
- } else if (vol != 0 && priorVolMusic != 0) {
- // Alter current volume
- _vm->_midiMusic->setVolume(vol);
- }
-
- priorVolMusic = vol;
+ _vm->_midiMusic->setVolume(vol);
}
/**
@@ -309,7 +278,7 @@ void OpenMidiFiles() {
Common::File midiStream;
// Demo version has no midi file
- if ((_vm->getFeatures() & GF_DEMO) || (TinselVersion == TINSEL_V2))
+ if (TinselV0 || TinselV2)
return;
if (g_midiBuffer.pDat)
@@ -942,14 +911,12 @@ void RestoreMidiFacts(SCNHANDLE Midi, bool Loop) {
g_currentMidi = Midi;
g_currentLoop = Loop;
- if (_vm->_config->_musicVolume != 0 && Loop) {
- bool mute = false;
- if (ConfMan.hasKey("mute"))
- mute = ConfMan.getBool("mute");
+ bool mute = false;
+ if (ConfMan.hasKey("mute"))
+ mute = ConfMan.getBool("mute");
- PlayMidiSequence(g_currentMidi, true);
- SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
- }
+ PlayMidiSequence(g_currentMidi, true);
+ SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
}
#if 0