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-rw-r--r--engines/tinsel/palette.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/tinsel/palette.cpp b/engines/tinsel/palette.cpp
index e9914fa2ff..c544bddbb1 100644
--- a/engines/tinsel/palette.cpp
+++ b/engines/tinsel/palette.cpp
@@ -103,14 +103,14 @@ void psxPaletteMapper(PALQ *originalPal, uint8 *psxClut, byte *mapperTable) {
for (int j = 1; j < 16; j++) {
clutEntry = READ_LE_UINT16(psxClut + (sizeof(uint16) * j));
- if(clutEntry) {
+ if (clutEntry) {
if (clutEntry == 0x7EC0) { // This is an already known value, used by the in-game text
mapperTable[j] = 232;
continue;
}
// Check for correspondent color
- for (int i = 0; (i < FROM_LE_32(pal->numColours)) && !colorFound; i++) {
+ for (uint i = 0; (i < FROM_LE_32(pal->numColours)) && !colorFound; i++) {
// get R G B values in the same way as psx format converters
uint16 psxEquivalent = TINSEL_PSX_RGB(TINSEL_GetRValue(pal->palRGB[i]) >> 3, TINSEL_GetGValue(pal->palRGB[i]) >> 3, TINSEL_GetBValue(pal->palRGB[i]) >> 3);