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Diffstat (limited to 'engines/tinsel/play.cpp')
-rw-r--r--engines/tinsel/play.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/tinsel/play.cpp b/engines/tinsel/play.cpp
index 718ee7f0e3..9e0baa749e 100644
--- a/engines/tinsel/play.cpp
+++ b/engines/tinsel/play.cpp
@@ -81,7 +81,7 @@ static void PokeInPalette(SCNHANDLE hMulFrame) {
pFrame = (const FRAME *)LockMem(hMulFrame);
// get pointer to image
- pim = (IMAGE *)LockMem(READ_32(pFrame)); // handle to image
+ pim = (IMAGE *)LockMem(READ_LE_UINT32(pFrame)); // handle to image
pim->hImgPal = TO_LE_32(BgPal());
}
@@ -451,10 +451,10 @@ static void t1PlayReel(CORO_PARAM, const PPINIT *ppi) {
_ctx->pfreel = &pfilm->reels[ppi->column];
// Get the MULTI_INIT structure
- pmi = (const MULTI_INIT *)LockMem(FROM_32(_ctx->pfreel->mobj));
+ pmi = (const MULTI_INIT *)LockMem(FROM_LE_32(_ctx->pfreel->mobj));
// Save actor's ID
- _ctx->reelActor = (int32)FROM_32(pmi->mulID);
+ _ctx->reelActor = (int32)FROM_LE_32(pmi->mulID);
/**** New (experimental? bit 5/1/95 ****/
if (!TinselV0 && !actorAlive(_ctx->reelActor))
@@ -488,7 +488,7 @@ static void t1PlayReel(CORO_PARAM, const PPINIT *ppi) {
return;
// Poke in the background palette
- PokeInPalette(FROM_32(pmi->hMulFrame));
+ PokeInPalette(FROM_LE_32(pmi->hMulFrame));
// Set up and insert the multi-object
_ctx->pPlayObj = MultiInitObject(pmi);
@@ -534,7 +534,7 @@ static void t1PlayReel(CORO_PARAM, const PPINIT *ppi) {
if (ppi->actorid == 0 && !actorAlive(_ctx->reelActor))
_ctx->lifeNoMatter = true;
- InitStepAnimScript(&_ctx->thisAnim, _ctx->pPlayObj, FROM_32(_ctx->pfreel->script), ppi->speed);
+ InitStepAnimScript(&_ctx->thisAnim, _ctx->pPlayObj, FROM_LE_32(_ctx->pfreel->script), ppi->speed);
// If first column, set Z position as per
// Otherwise, column 0's + column number
@@ -952,10 +952,10 @@ void NewestFilm(SCNHANDLE film, const FREEL *reel) {
const MULTI_INIT *pmi; // MULTI_INIT structure
// Get the MULTI_INIT structure
- pmi = (const MULTI_INIT *)LockMem(FROM_32(reel->mobj));
+ pmi = (const MULTI_INIT *)LockMem(FROM_LE_32(reel->mobj));
- if (!TinselV2 || ((int32)FROM_32(pmi->mulID) != -2))
- SetActorLatestFilm((int32)FROM_32(pmi->mulID), film);
+ if (!TinselV2 || ((int32)FROM_LE_32(pmi->mulID) != -2))
+ SetActorLatestFilm((int32)FROM_LE_32(pmi->mulID), film);
}
// *******************************************************
@@ -988,7 +988,7 @@ void PlayFilm(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay
ppi.y = y;
ppi.z = 0;
ppi.bRestore = false;
- ppi.speed = (ONE_SECOND / FROM_32(pFilm->frate));
+ ppi.speed = (ONE_SECOND / FROM_LE_32(pFilm->frate));
ppi.actorid = actorid;
ppi.splay = splay;
ppi.bTop = bTop;
@@ -997,7 +997,7 @@ void PlayFilm(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay
ppi.myescEvent = myescEvent;
// Start display process for each reel in the film
- for (int i = FROM_32(pFilm->numreels) - 1; i >= 0; i--) {
+ for (int i = FROM_LE_32(pFilm->numreels) - 1; i >= 0; i--) {
NewestFilm(hFilm, &pFilm->reels[i]);
ppi.column = i;