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Diffstat (limited to 'engines/tinsel/saveload.cpp')
-rw-r--r--engines/tinsel/saveload.cpp21
1 files changed, 7 insertions, 14 deletions
diff --git a/engines/tinsel/saveload.cpp b/engines/tinsel/saveload.cpp
index 5693e31caa..02153aed59 100644
--- a/engines/tinsel/saveload.cpp
+++ b/engines/tinsel/saveload.cpp
@@ -96,7 +96,7 @@ struct SaveGameHeader {
enum {
DW1_SAVEGAME_ID = 0x44575399, // = 'DWSc' = "DiscWorld 1 ScummVM"
- DW2_SAVEGAME_ID = 0x44573253, // = 'DW2S' = "DiscWOrld 2 ScummVM"
+ DW2_SAVEGAME_ID = 0x44573253, // = 'DW2S' = "DiscWorld 2 ScummVM"
SAVEGAME_HEADER_SIZE = 4 + 4 + 4 + SG_DESC_LEN + 7
};
@@ -429,15 +429,9 @@ static void DoSync(Serializer &s) {
/**
* DoRestore
*/
-static bool DoRestore(bool fromGMM) {
- Common::InSaveFile *f;
- uint32 id;
+static bool DoRestore() {
+ Common::InSaveFile *f = _vm->getSaveFileMan()->openForLoading(savedFiles[RestoreGameNumber].name);
- if (!fromGMM)
- f = _vm->getSaveFileMan()->openForLoading(savedFiles[RestoreGameNumber].name);
- else
- f = _vm->getSaveFileMan()->openForLoading(_vm->getSavegameFilename(RestoreGameNumber).c_str());
-
if (f == NULL) {
return false;
}
@@ -451,7 +445,7 @@ static bool DoRestore(bool fromGMM) {
DoSync(s);
- id = f->readSint32LE();
+ uint32 id = f->readSint32LE();
if (id != (uint32)0xFEEDFACE)
error("Incompatible saved game");
@@ -519,8 +513,7 @@ save_failure:
void ProcessSRQueue(void) {
switch (SRstate) {
case SR_DORESTORE:
- case SR_DORESTORE_GMM:
- if (DoRestore(SRstate == SR_DORESTORE_GMM)) {
+ if (DoRestore()) {
DoRestoreScene(srsd, false);
}
SRstate = SR_IDLE;
@@ -547,7 +540,7 @@ void RequestSaveGame(char *name, char *desc, SAVED_DATA *sd, int *pSsCount, SAVE
SRstate = SR_DOSAVE;
}
-void RequestRestoreGame(int num, SAVED_DATA *sd, int *pSsCount, SAVED_DATA *pSsData, bool fromGMM) {
+void RequestRestoreGame(int num, SAVED_DATA *sd, int *pSsCount, SAVED_DATA *pSsData) {
if (TinselV2) {
if (num == -1)
return;
@@ -563,7 +556,7 @@ void RequestRestoreGame(int num, SAVED_DATA *sd, int *pSsCount, SAVED_DATA *pSsD
SaveSceneSsCount = pSsCount;
SaveSceneSsData = (char *)pSsData;
srsd = sd;
- SRstate = (!fromGMM) ? SR_DORESTORE : SR_DORESTORE_GMM;
+ SRstate = SR_DORESTORE;
}
/**