diff options
Diffstat (limited to 'engines/tinsel/saveload.cpp')
-rw-r--r-- | engines/tinsel/saveload.cpp | 21 |
1 files changed, 7 insertions, 14 deletions
diff --git a/engines/tinsel/saveload.cpp b/engines/tinsel/saveload.cpp index 5693e31caa..02153aed59 100644 --- a/engines/tinsel/saveload.cpp +++ b/engines/tinsel/saveload.cpp @@ -96,7 +96,7 @@ struct SaveGameHeader { enum { DW1_SAVEGAME_ID = 0x44575399, // = 'DWSc' = "DiscWorld 1 ScummVM" - DW2_SAVEGAME_ID = 0x44573253, // = 'DW2S' = "DiscWOrld 2 ScummVM" + DW2_SAVEGAME_ID = 0x44573253, // = 'DW2S' = "DiscWorld 2 ScummVM" SAVEGAME_HEADER_SIZE = 4 + 4 + 4 + SG_DESC_LEN + 7 }; @@ -429,15 +429,9 @@ static void DoSync(Serializer &s) { /** * DoRestore */ -static bool DoRestore(bool fromGMM) { - Common::InSaveFile *f; - uint32 id; +static bool DoRestore() { + Common::InSaveFile *f = _vm->getSaveFileMan()->openForLoading(savedFiles[RestoreGameNumber].name); - if (!fromGMM) - f = _vm->getSaveFileMan()->openForLoading(savedFiles[RestoreGameNumber].name); - else - f = _vm->getSaveFileMan()->openForLoading(_vm->getSavegameFilename(RestoreGameNumber).c_str()); - if (f == NULL) { return false; } @@ -451,7 +445,7 @@ static bool DoRestore(bool fromGMM) { DoSync(s); - id = f->readSint32LE(); + uint32 id = f->readSint32LE(); if (id != (uint32)0xFEEDFACE) error("Incompatible saved game"); @@ -519,8 +513,7 @@ save_failure: void ProcessSRQueue(void) { switch (SRstate) { case SR_DORESTORE: - case SR_DORESTORE_GMM: - if (DoRestore(SRstate == SR_DORESTORE_GMM)) { + if (DoRestore()) { DoRestoreScene(srsd, false); } SRstate = SR_IDLE; @@ -547,7 +540,7 @@ void RequestSaveGame(char *name, char *desc, SAVED_DATA *sd, int *pSsCount, SAVE SRstate = SR_DOSAVE; } -void RequestRestoreGame(int num, SAVED_DATA *sd, int *pSsCount, SAVED_DATA *pSsData, bool fromGMM) { +void RequestRestoreGame(int num, SAVED_DATA *sd, int *pSsCount, SAVED_DATA *pSsData) { if (TinselV2) { if (num == -1) return; @@ -563,7 +556,7 @@ void RequestRestoreGame(int num, SAVED_DATA *sd, int *pSsCount, SAVED_DATA *pSsD SaveSceneSsCount = pSsCount; SaveSceneSsData = (char *)pSsData; srsd = sd; - SRstate = (!fromGMM) ? SR_DORESTORE : SR_DORESTORE_GMM; + SRstate = SR_DORESTORE; } /** |