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Diffstat (limited to 'engines/tinsel/strres.h')
-rw-r--r-- | engines/tinsel/strres.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/engines/tinsel/strres.h b/engines/tinsel/strres.h new file mode 100644 index 0000000000..fac287492b --- /dev/null +++ b/engines/tinsel/strres.h @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + * String resource managment routines + */ + +#ifndef TINSEL_STRRES_H +#define TINSEL_STRRES_H + +#include "common/scummsys.h" +#include "tinsel/scn.h" + +namespace Tinsel { + +#define STRINGS_PER_CHUNK 64 // number of strings per chunk in the language text files +#define FIRST_STR_ID 1 // id number of first string in string table +#define MAX_STRING_SIZE 255 // maximum size of a string in the resource table +#define MAX_STRRES_SIZE 300000 // maximum size of string resource file + +// Set if we're handling 2-byte characters. +extern bool bMultiByte; + +/*----------------------------------------------------------------------*\ +|* Function Prototypes *| +\*----------------------------------------------------------------------*/ + +/** + * Called to load a resource file for a different language + * @param newLang The new language + */ +void ChangeLanguage(LANGUAGE newLang); + +/** + * Loads a string resource identified by id. + * @param id identifier of string to be loaded + * @param pBuffer points to buffer that receives the string + * @param bufferMax maximum number of chars to be copied to the buffer + */ +int LoadStringRes(int id, char *pBuffer, int bufferMax); + +/** + * Frees the text buffer allocated from ChangeLanguage() + */ +void FreeTextBuffer(); + +} // end of namespace Tinsel + +#endif + |