diff options
Diffstat (limited to 'engines/tinsel/text.cpp')
-rw-r--r-- | engines/tinsel/text.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/tinsel/text.cpp b/engines/tinsel/text.cpp index ecb1e153f3..5eb092d00d 100644 --- a/engines/tinsel/text.cpp +++ b/engines/tinsel/text.cpp @@ -25,7 +25,7 @@ #include "tinsel/graphics.h" // object plotting #include "tinsel/handle.h" #include "tinsel/sched.h" // process scheduler defines -#include "tinsel/strres.h" // bMultiByte +#include "tinsel/strres.h" // g_bMultiByte #include "tinsel/text.h" // text defines namespace Tinsel { @@ -42,7 +42,7 @@ int StringLengthPix(char *szStr, const FONT *pFont) { // while not end of string or end of line for (strLen = 0; (c = *szStr) != EOS_CHAR && c != LF_CHAR; szStr++) { - if (bMultiByte) { + if (g_bMultiByte) { if (c & 0x80) c = ((c & ~0x80) << 8) + *++szStr; } @@ -136,7 +136,7 @@ OBJECT *ObjectTextOut(OBJECT **pList, char *szStr, int color, // repeat until end of string or end of line while ((c = *szStr) != EOS_CHAR && c != LF_CHAR) { - if (bMultiByte) { + if (g_bMultiByte) { if (c & 0x80) c = ((c & ~0x80) << 8) + *++szStr; } @@ -265,7 +265,7 @@ bool IsCharImage(SCNHANDLE hFont, char c) { // Inventory save game name editor needs to be more clever for // multi-byte characters. This bodge will stop it erring. - if (bMultiByte && (c2 & 0x80)) + if (g_bMultiByte && (c2 & 0x80)) return false; // get font pointer |