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-rw-r--r--engines/tinsel/tinsel.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp
index 80f02ff8d1..635845ab26 100644
--- a/engines/tinsel/tinsel.cpp
+++ b/engines/tinsel/tinsel.cpp
@@ -778,7 +778,7 @@ static const GameSettings tinselSettings[] = {
// For the languages, refer to the LANGUAGE enum in dw.h
-const char *TinselEngine::_sampleIndices[][3] = {
+const char *const TinselEngine::_sampleIndices[][3] = {
{ "english.idx", "english1.idx", "english2.idx" }, // English
{ "french.idx", "french1.idx", "french2.idx" }, // French
{ "german.idx", "german1.idx", "german2.idx" }, // German
@@ -789,7 +789,7 @@ const char *TinselEngine::_sampleIndices[][3] = {
{ "english.idx", "english1.idx", "english2.idx" }, // Japanese (FIXME: not sure if this is correct)
{ "us.idx", "us1.idx", "us2.idx" } // US English
};
-const char *TinselEngine::_sampleFiles[][3] = {
+const char *const TinselEngine::_sampleFiles[][3] = {
{ "english.smp", "english1.smp", "english2.smp" }, // English
{ "french.smp", "french1.smp", "french2.smp" }, // French
{ "german.smp", "german1.smp", "german2.smp" }, // German
@@ -800,7 +800,7 @@ const char *TinselEngine::_sampleFiles[][3] = {
{ "english.smp", "english1.smp", "english2.smp" }, // Japanese (FIXME: not sure if this is correct)
{ "us.smp", "us1.smp", "us2.smp" }, // US English
};
-const char *TinselEngine::_textFiles[][3] = {
+const char *const TinselEngine::_textFiles[][3] = {
{ "english.txt", "english1.txt", "english2.txt" }, // English
{ "french.txt", "french1.txt", "french2.txt" }, // French
{ "german.txt", "german1.txt", "german2.txt" }, // German