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-rw-r--r--engines/tinsel/tinsel.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/tinsel/tinsel.h b/engines/tinsel/tinsel.h
index df27a1e0e1..ed70979349 100644
--- a/engines/tinsel/tinsel.h
+++ b/engines/tinsel/tinsel.h
@@ -74,13 +74,14 @@ enum TinselGameFeatures {
GF_FLOPPY = 1 << 2,
GF_SCNFILES = 1 << 3,
GF_ENHANCED_AUDIO_SUPPORT = 1 << 4,
+ GF_ALT_MIDI = 1 << 5, // Alternate sequence in midi.dat file
// The GF_USE_?FLAGS values specify how many country flags are displayed
// in the subtitles options dialog.
// None of these defined -> 1 language, in ENGLISH.TXT
- GF_USE_3FLAGS = 1 << 5, // French, German, Spanish
- GF_USE_4FLAGS = 1 << 6, // French, German, Spanish, Italian
- GF_USE_5FLAGS = 1 << 7 // All 5 flags
+ GF_USE_3FLAGS = 1 << 6, // French, German, Spanish
+ GF_USE_4FLAGS = 1 << 7, // French, German, Spanish, Italian
+ GF_USE_5FLAGS = 1 << 8 // All 5 flags
};
/**
@@ -169,7 +170,6 @@ protected:
#if 0
bool canSaveGameStateCurrently();
#endif
- virtual void syncSoundSettings();
public:
TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc);