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-rw-r--r--engines/tinsel/sound.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tinsel/sound.cpp b/engines/tinsel/sound.cpp
index 886f10c5e8..2fb1dc112b 100644
--- a/engines/tinsel/sound.cpp
+++ b/engines/tinsel/sound.cpp
@@ -187,7 +187,7 @@ bool SoundManager::playDW1MacMusic(int dwFileOffset) {
uint32 length = s.readUint32BE();
// TODO: It's a bad idea to load the music track in a buffer.
- // We should use a readStream instead, and keep midi.dat open.
+ // We should use a SubReadStream instead, and keep midi.dat open.
// However, the track lengths aren't that big (about 1-4MB),
// so this shouldn't be a major issue.
byte *soundData = (byte *)malloc(length);