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-rw-r--r--engines/titanic/carry/mouth.cpp80
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diff --git a/engines/titanic/carry/mouth.cpp b/engines/titanic/carry/mouth.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/carry/mouth.h"
+#include "titanic/game/head_slot.h"
+
+namespace Titanic {
+
+BEGIN_MESSAGE_MAP(CMouth, CHeadPiece)
+ ON_MESSAGE(UseWithOtherMsg)
+ ON_MESSAGE(MovieEndMsg)
+ ON_MESSAGE(PETGainedObjectMsg)
+END_MESSAGE_MAP()
+
+CMouth::CMouth() : CHeadPiece() {
+}
+
+void CMouth::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ CHeadPiece::save(file, indent);
+}
+
+void CMouth::load(SimpleFile *file) {
+ file->readNumber();
+ CHeadPiece::load(file);
+}
+
+bool CMouth::UseWithOtherMsg(CUseWithOtherMsg *msg) {
+ CHeadSlot *slot = dynamic_cast<CHeadSlot *>(msg->_other);
+ if (!slot)
+ return CHeadPiece::UseWithOtherMsg(msg);
+
+ _flag = true;
+ setVisible(false);
+ setPosition(Point(0, 0));
+ petMoveToHiddenRoom();
+
+ CAddHeadPieceMsg addMsg(getName());
+ if (addMsg._value != "NULL")
+ addMsg.execute("MouthSlot");
+
+ return true;
+}
+
+bool CMouth::MovieEndMsg(CMovieEndMsg *msg) {
+ return true;
+}
+
+bool CMouth::PETGainedObjectMsg(CPETGainedObjectMsg *msg) {
+ _visibleFrame = 2;
+ loadFrame(2);
+ setVisible(true);
+ if (!_field13C) {
+ stateInc38();
+ _field13C = true;
+ }
+
+ return true;
+}
+
+} // End of namespace Titanic