diff options
Diffstat (limited to 'engines/titanic/carry/mouth.cpp')
-rw-r--r-- | engines/titanic/carry/mouth.cpp | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/engines/titanic/carry/mouth.cpp b/engines/titanic/carry/mouth.cpp new file mode 100644 index 0000000000..e48929a391 --- /dev/null +++ b/engines/titanic/carry/mouth.cpp @@ -0,0 +1,80 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/carry/mouth.h" +#include "titanic/game/head_slot.h" + +namespace Titanic { + +BEGIN_MESSAGE_MAP(CMouth, CHeadPiece) + ON_MESSAGE(UseWithOtherMsg) + ON_MESSAGE(MovieEndMsg) + ON_MESSAGE(PETGainedObjectMsg) +END_MESSAGE_MAP() + +CMouth::CMouth() : CHeadPiece() { +} + +void CMouth::save(SimpleFile *file, int indent) { + file->writeNumberLine(1, indent); + CHeadPiece::save(file, indent); +} + +void CMouth::load(SimpleFile *file) { + file->readNumber(); + CHeadPiece::load(file); +} + +bool CMouth::UseWithOtherMsg(CUseWithOtherMsg *msg) { + CHeadSlot *slot = dynamic_cast<CHeadSlot *>(msg->_other); + if (!slot) + return CHeadPiece::UseWithOtherMsg(msg); + + _flag = true; + setVisible(false); + setPosition(Point(0, 0)); + petMoveToHiddenRoom(); + + CAddHeadPieceMsg addMsg(getName()); + if (addMsg._value != "NULL") + addMsg.execute("MouthSlot"); + + return true; +} + +bool CMouth::MovieEndMsg(CMovieEndMsg *msg) { + return true; +} + +bool CMouth::PETGainedObjectMsg(CPETGainedObjectMsg *msg) { + _visibleFrame = 2; + loadFrame(2); + setVisible(true); + if (!_field13C) { + stateInc38(); + _field13C = true; + } + + return true; +} + +} // End of namespace Titanic |